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2012-07-14merge back beta fixes for DRTVWR-180Oz Linden
2012-07-11Fix merge issues - duplicate insertions of codesimon@Simon-PC.lindenlab.com
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-06-28mergeDave Parks
2012-06-22mergeDave Parks
2012-06-21merge changes for DRTVWR-168Oz Linden
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-06-04MAINT-1142 use VBO pooling on OSXAura Linden
2012-05-30MAINT-616 Fix for mac build.Dave Parks
2012-05-30Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix ↵Dave Parks
VBO accounting.
2012-05-25MAINT-616 Potential fix for corrupted mip maps.Dave Parks
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-25MAINT-616 Faster issuance of occlusion queries.Dave Parks
2012-05-24MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.Dave Parks
2012-05-22MAINT-616 Fix for crash on teleport from previous changesDave Parks
2012-05-22merge changes for DRTVWR-149Oz Linden
2012-05-22MAINT-616 Fix for crash on shutdown caused by previous changes.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-20Merged with viewer-betaKitty Barnett
2012-05-15MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers ↵Dave Parks
that are likely to be requested, but never reuse a previously used buffer.
2012-05-15STORM-276 FIXED Squiggles overflow line editor height when font size is set ↵Kitty Barnett
to large - Also reduced squiggle width from 6 to 4 and prevented running past the end of a word
2012-05-11MAINT-586 Starting logging OpenGL version and shader level to simulatorDave Parks
2012-05-02merge viewer-release to dranoBrad Payne (Vir Linden)
2012-05-01fix a sculpt crashXiaohong Bao
2012-04-27fix for a crash on sculptXiaohong Bao
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
Coalesced patchset.
2012-04-03merge changes for drtvwr-132Oz Linden
2012-03-30MAINT-778, MAINT-793 Fix for crash when enabling Debug GL on Mobile Intel 4 ↵Dave Parks
Express. Don't pop up driver update notification if GPU class is < 1
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-26MAINT-806 Fix for some shaders failing to link on ATI x800.Dave Parks
2012-03-21MAINT-804, MAINT-810 Disable framebuffer object usage on intel chips ↵Dave Parks
(implicitly disables lighting and shadows)
2012-03-14MAINT-708 Fix for pink when enabling RenderUseVAODave Parks
2012-03-13MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.Dave Parks
2012-03-09merge changes for vmrg-225Oz Linden
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2012-02-29SH-3018 WIP - removed audit texture, other unused diagnostic codeBrad Payne (Vir Linden)
2012-02-28SH-2908 Fix for incompatibility issue with GLSL 1.30Dave Parks
2012-02-23SH-2908 Fix for linux build.Dave Parks
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-13MAINT-861 Fix for crash on exit due to bad matrix modeDave Parks
2012-04-13MAINT-939 Potential fix for crash when editing objects.Dave Parks
2012-04-11MAINT-870 Fix for crash from out of control lawns.Dave Parks
2012-02-22SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-21SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations.Dave Parks
2012-02-17SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 ↵Dave Parks
implementations.
2012-02-13SH-2908 Temporary fix for mac buildDave Parks