Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-11-06 | Re-introduction of the "smoothie" optimization | mobserveur | |
This commit replaces the LL optimizations for Macs with Apple gpus by the "Smoothie" optimizations, and replaces the tuning panel with a simple fps limiter panel. This should fix the crash occurring in extraFPS when the viewer goes in the background. | |||
2024-10-31 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-10-28 | viewer#2883 Regenerate font's matrix and depth instead of loading | Andrey Kleshchev | |
to fix issues with nametags and window resizes | |||
2024-10-28 | viewer#2883 Account for DPI changes | Andrey Kleshchev | |
2024-10-21 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-10-20 | viewer#2741 Don't reallocate image conversion buffer all the time | Andrey Kleshchev | |
2024-10-19 | Further revert llrender to LL's | Erik Kundiman | |
This might fix the black screen problem on Apple GPU. | |||
2024-10-18 | Merge branch 'main' into 2024.09-ExtraFPS | Erik Kundiman | |
2024-10-18 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-10-18 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-10-12 | No samples_passed when there's no GL_SAMPLES_PASSED | Erik Kundiman | |
cause it relies on querying mSamplesQuery, which would only have a value if it could run glBeginQuery(GL_SAMPLES_PASSED, mSamplesQuery). | |||
2024-10-12 | Preprocess eTextureType like sGLTextureType | Erik Kundiman | |
(cause eTextureType seems to have been designed to mirror sGLTextureType) otherwise you'd get a GL error of invalid enum of the first argument for glTexImage2D. | |||
2024-10-05 | viewer#2741 Sligtly better logging for a crash | Andrey Kleshchev | |
2024-10-03 | viewer#2709 Fix loose triangle #2 | Andrey Kleshchev | |
2024-09-27 | Use the more portable glDrawBuffers | Erik Kundiman | |
Also renamed the draw buffers to avoid risking the previously defined draw buffers with the same variable name. | |||
2024-09-27 | Preprocess glGetTexImage | Erik Kundiman | |
so it doesn't get compiled on non OpenGL 1.3 implementors. | |||
2024-09-26 | viewer#2709 Fix loose triangle | Andrey Kleshchev | |
2024-09-26 | #2411 Allow disabling and enabling LLFontVertexBuffer | Andrey Kleshchev | |
for testing purposes | |||
2024-09-19 | Merge branch 'develop' into frame-profile-json | Nat Goodspeed | |
2024-09-19 | Reapply commit f4b6563 -- cherry-picking lost parts of it?! | Nat Goodspeed | |
2024-09-19 | Expose LLVector4a in LLRender | Andrey Kleshchev | |
Avoid using a bunch of allocators. Make sure we use LLVector4a's SSE logic instead of LLVector3's. Some minor optimizations. | |||
2024-09-18 | Give `LLGLSLShader::finishProfile()` a static default string param. | Nat Goodspeed | |
`finishProfile()` is called at least once within a `__try` block. If we default its `report_name` parameter to a temporary `std::string`, that temporary must be destroyed when the stack is unwound, which `__try` forbids. (cherry picked from commit c6e6f44f50b4de391000c5b9f781a2f0a5024e76) | |||
2024-09-18 | Make Develop->Render Tests->Frame Profile dump JSON to a file too. | Nat Goodspeed | |
Make `LLGLSLShader::finishProfile()` accept a string pathname instead of a bool and, in addition to logging statistics to the viewer log, output statistics to that file as JSON. The calls that used to pass `emit_report=false` now pass `report_name=std::string()`. Make llviewerdisplay.cpp's `display()` function synthesize a profile filename in the viewer's logs directory, and pass that filename to `LLGLSLShader::finishProfile()`. (cherry picked from commit d5712689d36a1ee1af32242706901fde7229b08d) | |||
2024-09-18 | Remove quads rendering mode entirely (#2593) | Ansariel Hiller | |
2024-09-18 | More quad to triangle coverage | Andrey Kleshchev | |
Quads are deprecated | |||
2024-09-18 | Convert image drawing logic from quads to triangles | Andrey Kleshchev | |
2024-09-17 | #2590 Fix for horrible FPS on Intel Mac (#2591) | Dave Parks | |
* Work around for GHA mac runners not playing nice with Tracy * Delay VBO deletion for a few frames * Enable multithreaded GL driver and multithreaded media textures on Apple silicon | |||
2024-09-16 | Profile guided optimization pass (#2582) | Dave Parks | |
- Tune up LLJointRiggingInfoTab - Visualize joint bounding boxes when visualizing joints - Use LLJointRiggingInfo to caclulate desired resolution of a texture - Throttle calls to calcPixelArea - Fetch MeshSkinInfo immediately when header is received | |||
2024-09-13 | Clean up Windows build (#2562) | Ansariel Hiller | |
* APR_DECLARE_STATIC and APU_DECLARE_STATIC gets already defined in APR.cmake * Move both _CRT_SECURE_NO_WARNINGS and _WINSOCK_DEPRECATED_NO_WARNINGS definitions to 00-Common.cmake * Always define WIN32_LEAN_AND_MEAN and include subset of Windows API by default * Remove llwin32headerslean.h and remove unnecessary WIN32_LEAN_AND_MEAN definition handling in llwin32headers.h * Clean up includes of Windows API headers * Get rid of workaround to link against IPHLPAPI.lib in lluuid.cpp - this seems to have been an issue in the past that has been fixed | |||
2024-09-12 | Merge pull request #2557 from secondlife/davep-fix-mac-vb | Brad Linden | |
OS X - Fix black screen and Tracy build | |||
2024-09-12 | Replace glh_linear usage with GLM (#2554) | Rye Mutt | |
2024-09-12 | Merge branch 'develop' into davep-fix-mac-vb | Dave Parks | |
2024-09-12 | Mac compatibility pass. | Dave Parks | |
2024-09-12 | Fix warning spam from missing call to unmapBuffer introduced in #2544 (#2556) | Rye Mutt | |
2024-09-10 | Profile guided optimizations | RunitaiLinden | |
2024-09-07 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-09-05 | viewer#2411 Use font buffer in text segments | Andrey Kleshchev | |
2024-09-04 | Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop | Brad Linden | |
2024-09-04 | #2482 Low end NVIDIA compatibility pass (#2486) | Dave Parks | |
- Use GL_NVX_gpu_memory_info when available - Disable transparent water on Mid+ and lower - Adjust GPU benchmark to better tell the truth - Texture bias tune up - viewer-private/#277 - Report foreground_time in viewer stats | |||
2024-09-04 | viewer#2411 Cleanup #2 | Andrey Kleshchev | |
2024-09-04 | viewer#2411 Cleanup | Andrey Kleshchev | |
2024-09-04 | viewer#2411 A bit more coverage for font buffer | Andrey Kleshchev | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations #3 | Andrey Kleshchev | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations #2 | Andrey Kleshchev | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations | Andrey Kleshchev | |
2024-09-01 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-08-29 | Merge pull request #2466 from RyeMutt/smaa | Rye Mutt | |
Introduce SMAA and rework post process chain for better visual quality | |||
2024-08-29 | Integrate SMAA and rework post process chain for better visual quality | Rye Mutt | |
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects | |||
2024-08-29 | Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop | Brad Linden | |
2024-08-29 | Remove dead texunit colorspace conversion code | Rye Mutt | |