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2024.09-ExtraFPS
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maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2023-04-05
SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)
RunitaiLinden
2023-04-05
SL-19538 Followup -- tune exposure parameters and clamp local light ambiance....
RunitaiLinden
2023-04-05
SL-19331: Move media updates off-thread on select hardware (#153)
cosmic-linden
2023-04-04
SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151)
RunitaiLinden
2023-03-31
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Jonathan "Geenz" Goodman
2023-03-31
Move glow extract to be after tonemapping.
Jonathan "Geenz" Goodman
2023-03-29
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-03-28
DRTVWR-559 Dynamically adjust exposure.
Dave Parks
2023-03-21
SL-19434: Fix texture issues with minimap, but keep performance from SL-19331
Cosmic Linden
2023-03-21
Revert "SL-19434 Temporary fix for minimap breakage."
Cosmic Linden
2023-03-21
SL-19434 Temporary fix for minimap breakage.
Dave Parks
2023-03-20
Merge pull request #122 from secondlife/SL-19331
Jonathan "Geenz" Goodman
2023-03-13
SL-19331: Improve performance of setSubImage (ex: media updates)
Cosmic Linden
2023-03-13
Merge pull request #119 from secondlife/SL-19389
cosmic-linden
2023-03-10
SL-19389: Fix textures not being optimally queued after the fix in SL-19338
Cosmic Linden
2023-03-10
DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft.
Dave Parks
2023-03-10
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-03-10
SL-19172 Texture streaming tune up. Incidental decruft.
Dave Parks
2023-03-08
SL-19338: Don't use glTexSubImage2D on compressed textures
Cosmic Linden
2023-03-08
Revert "SL-19338: (WIP) Test disabling new use of glTexSubImage2D and see if ...
Cosmic Linden
2023-03-08
SL-19338: (WIP) Test disabling new use of glTexSubImage2D and see if the bug ...
Cosmic Linden
2023-03-07
DRTVWR-559 Nudge Intel HD 3000 shader compilation failure
Dave Parks
2023-03-07
SL-19355 Irradiance rebalance.
Dave Parks
2023-03-06
Improved detail for llvertexbuffer attribute mask assertion failure in DRTVWR...
Brad Linden
2023-03-02
SL-19281 Unify handling of haze and gamma between fullbright and not and move...
Dave Parks
2023-02-28
Merge pull request #97 from secondlife/brad/DRTVWR-559
Brad Linden
2023-02-27
Mac shader and assertion fixes for DRTVWR-559
Brad Linden
2023-02-27
SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms
Cosmic Linden
2023-02-25
Hammering on more mac optimizations.
Jonathan "Geenz" Goodman
2023-02-24
SL-19265: Fix precision issue with texture transforms by moving transform mat...
Cosmic Linden
2023-02-23
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...
Cosmic Linden
2023-02-14
SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...
Dave Parks
2023-02-10
SL-19195 Fix for world map tiles not rendering if empty.
Dave Parks
2023-02-07
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Dave Parks
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-06
SL-19148 Decruft followthrough -- fix for crash when running from installer. ...
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-02-01
SL-19000 Fix various 3D UI components not respecting depth buffer. Incidenta...
Dave Parks
2023-02-01
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-01-31
SL-18154 Followup -- fix mac build
Dave Parks
2023-01-31
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-01-31
SL-18154 Followup -- Use Henri's xxHash integration to speed up UI Vertex Buf...
Dave Parks
2023-01-31
SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...
Dave Parks
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2023-01-27
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....
RunitaiLinden
2023-01-24
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-01-24
SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...
Dave Parks
2023-01-23
SL-18869 Followup -- AMD optimization pass.
Dave Parks
2023-01-20
SL-18869 Followup -- AMD compatibility pass.
Dave Parks
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