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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llrender
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llvertexbuffer.h
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Commit message (
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Author
2024-04-24
1285 GLTF Animation Prototype
RunitaiLinden
2024-01-19
SL-20606: Full GLTF material preview. Works for most materials.
Cosmic Linden
2024-01-19
SL-20606: Remove unused strider getters
Cosmic Linden
2023-03-10
SL-19172 Texture streaming tune up. Incidental decruft.
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2023-01-10
SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ...
Dave Parks
2023-01-10
SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map r...
Dave Parks
2023-01-09
SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "rend...
Dave Parks
2022-11-28
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Brad Kittenbrink
2022-11-28
Merge remote-tracking branch 'origin/main' into DRTVWR-528
Brad Kittenbrink
2022-11-16
SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...
Dave Parks
2022-11-14
SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from LLVert...
Dave Parks
2022-11-02
SL-18485: Render GLTF materials with extension KHR_texture_transform with app...
Cosmic Linden
2022-10-21
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
Andrey Kleshchev
2022-10-06
Switch away from std::string
Geenz Linden
2022-10-05
Initial pass at adding KHR_debug support
Geenz
2022-09-01
SL-17967 - _ARB constant removal
Howard Stearns
2022-05-26
SL-17473 Viewer not clearing all Vertex Buffers in some cases
Andrey Kleshchev
2022-05-26
Merge branch 'master' v 6.6.1 into DRTVWR-528
Dave Houlton
2021-11-23
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...
Dave Parks
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-10-26
SL-16193 Fix for mesh selection outline not rendering correctly (and broken p...
Dave Parks
2021-10-12
SL-16166 Optimization pass on LLRenderPass::pushBatch
Runitai Linden
2021-09-27
SL-16088 Fix for stall from many calls to glGenBuffers.
Dave Parks
2021-05-06
SL-15221 add VBO dirty bit to avoid many per-frame checks
Dave Houlton
2021-03-17
DRTVWR-525, improve dev's quality-of-life
Dave Houlton
2021-02-04
DRTVWR-525, improve dev's quality-of-life
Dave Houlton
2020-03-26
DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy
Dave Houlton
2018-01-30
Add const
ruslantproductengine
2017-11-01
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-10-21
Merge
Xiaohong Bao
2013-10-10
MAINT-2968 Fix for crash on AMD hardware running current drivers.
Dave Parks
2013-10-08
merge from viewer-release
Richard Linden
2013-10-01
changed over to manual naming of MemTrackable stats
Richard Linden
2013-09-18
The unbearable lightness of being norspec
Graham Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-06-21
Automated merge with file:///F:%5Cviewer-bear
Dave Parks
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-09
Merge downstream code and viewer-beta
simon
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-04
MAINT-2371 More optimizations.
Dave Parks
2013-02-26
MAINT-2371 First set of profile guided optimizations.
Dave Parks
2012-05-21
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...
Dave Parks
2012-05-15
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that...
Dave Parks
2012-04-26
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-03-13
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
Dave Parks
2012-02-06
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...
Leslie Linden
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