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path: root/indra/llrender/llvertexbuffer.cpp
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2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-12MacOS build fixAndrey Kleshchev
2023-01-11SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in ↵Dave Parks
renderShadowSimple
2023-01-11SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ↵Dave Parks
usage of gl_FragDepth from shadow shaders.
2023-01-10SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ↵Dave Parks
remove many unneeded VBO binds.
2023-01-10SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map ↵Dave Parks
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
2023-01-09SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal ↵Dave Parks
"renderShadowSimple" utility function for pushing vertex buffers only.
2022-12-06SL-18785 Fix for corrupt reflection probes on various preference changes. ↵Dave Parks
Add UI for Screen Space Reflections.
2022-11-28Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559Brad Kittenbrink
2022-11-28Merge remote-tracking branch 'origin/main' into DRTVWR-528Brad Kittenbrink
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵Dave Parks
abilities and remove some more fast timers.
2022-11-14SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from ↵Dave Parks
LLVertexBuffer (blows past 16-attribute limit)
2022-11-02SL-18485: Render GLTF materials with extension KHR_texture_transform with ↵Cosmic Linden
approprate texture transforms
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-06Switch away from std::stringGeenz Linden
API expects const char* anyways.
2022-10-05Initial pass at adding KHR_debug supportGeenz
This still needs some work - I'm not super satisfied with the overall structure of the code. Will continue to iterate as I add in proper RenderDoc support.
2022-09-19SL-18128, SL-18128 - No glerror on Mac!Howard (Aech Linden) Stearns
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-02SL-17967 Purge OpenGL extensions (use core API only)Dave Parks
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-09-01SL-17967 - Git rid of ARB that is in coreHoward Stearns
2022-05-26SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26Merge branch 'master' v 6.6.1 into DRTVWR-528Dave Houlton
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-01-14SL-16606: Add profiler category VERTEXPtolemy
2021-12-06SL-16447 Fix for broken benchmark.Runitai Linden
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove ↵Dave Parks
volatile members from LLVertexBuffer)
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-26SL-16193 Fix for mesh selection outline not rendering correctly (and broken ↵Dave Parks
physics shapes display).
2021-10-13SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called ↵Runitai Linden
for (thank you, Henri!)
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-09-27SL-16088 Fix for stall from many calls to glGenBuffers.Dave Parks
2021-09-21SL-16027: Add Tracy OpenGL supportPtolemy
2021-05-06SL-15221 strip debug code, add sanity asserts, formatDave Houlton
2021-05-06SL-15221 fixed off-by-one accounting errorDave Houlton
2021-05-06SL-15221 add VBO dirty bit to avoid many per-frame checksDave Houlton
2020-07-21Merge branch 'master' into DRTVWR-507-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml
2020-05-06DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72Nat Goodspeed
2020-04-29SL-13121 fixed typo errorMnikolenko Productengine
2020-03-26DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopyDave Houlton
2020-03-25DRTVWR-476: Fix glVertexAttrib{IPointer,PointerARB}() OpenGL calls.Nat Goodspeed
VS 2017 complains about the same thing that clang does: casting S32 to GLvoid* can't possibly produce a valid pointer value because S32 can't fit a whole 64-bit pointer. To appease it, not only must we use reinterpret_cast, but we must first cast S32 to intptr_t and then reinterpret_cast THAT.
2019-07-29SL-11661 Backed out part of changeset 3a84abad1d46 to fix uploader crashandreykproductengine
2019-07-16SL-11605Graham Linden
Fix broken throttling of sky/envmap updates.
2019-07-16Add more asserts to try to catch 10761 before the driver kabooms.Graham Linden
2019-07-15SL-10761Graham Linden
Add code to force a usage hint when VBOs are disabled and make useBVOs reflect that as well.
2019-07-12SL-11109Graham Linden
Make shadowAlphaMask shader ignore vertex alpha before discards iff we're a fullbright object. Keep llappearance from stuffing dangling pointers into the alpha cache (crash iff you're using nSight debugging and disable readbacks).
2018-06-04MAINT-8686 Mode detailed VBO crash loggingandreykproductengine
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine