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path: root/indra/llrender/llvertexbuffer.cpp
AgeCommit message (Expand)Author
2024-07-05Tuning floater and buffer mapping improvementsmobserveur
2024-06-29vertex buffer optimisations for Apple GPUmobserveur
2024-06-28Apple GPU Optimisationsmobserveur
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-04-241285 GLTF Animation PrototypeRunitaiLinden
2024-04-09#1126 gltf scene import prototype (#1172)RunitaiLinden
2024-01-19SL-20606: Full GLTF material preview. Works for most materials.Cosmic Linden
2023-09-05SL-19709 Fix for fullbright shiny not factoring out exposure (update)Alexander Gavriliuk
2023-05-15SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f...RunitaiLinden
2023-03-10DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft.Dave Parks
2023-03-10SL-19172 Texture streaming tune up. Incidental decruft.Dave Parks
2023-03-06Improved detail for llvertexbuffer attribute mask assertion failure in DRTVWR...Brad Linden
2023-02-27Mac shader and assertion fixes for DRTVWR-559Brad Linden
2023-01-27SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....RunitaiLinden
2023-01-23SL-18869 Followup -- AMD optimization pass.Dave Parks
2023-01-20SL-18869 Followup -- AMD compatibility pass.Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-12MacOS build fixAndrey Kleshchev
2023-01-11SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadow...Dave Parks
2023-01-11SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...Dave Parks
2023-01-10SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ...Dave Parks
2023-01-10SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map r...Dave Parks
2023-01-09SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "rend...Dave Parks
2022-12-06SL-18785 Fix for corrupt reflection probes on various preference changes. Ad...Dave Parks
2022-11-28Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559Brad Kittenbrink
2022-11-28Merge remote-tracking branch 'origin/main' into DRTVWR-528Brad Kittenbrink
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...Dave Parks
2022-11-14SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from LLVert...Dave Parks
2022-11-02SL-18485: Render GLTF materials with extension KHR_texture_transform with app...Cosmic Linden
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-06Switch away from std::stringGeenz Linden
2022-10-05Initial pass at adding KHR_debug supportGeenz
2022-09-19SL-18128, SL-18128 - No glerror on Mac!Howard (Aech Linden) Stearns
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-02SL-17967 Purge OpenGL extensions (use core API only)Dave Parks
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-09-01SL-17967 - Git rid of ARB that is in coreHoward Stearns
2022-05-26SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
2022-05-26Merge branch 'master' v 6.6.1 into DRTVWR-528Dave Houlton
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-01-14SL-16606: Add profiler category VERTEXPtolemy
2021-12-06SL-16447 Fix for broken benchmark.Runitai Linden
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...Dave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-26SL-16193 Fix for mesh selection outline not rendering correctly (and broken p...Dave Parks
2021-10-13SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called fo...Runitai Linden
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-09-27SL-16088 Fix for stall from many calls to glGenBuffers.Dave Parks