Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-05-15 | Post-merge spaces fix | Andrey Lihatskiy | |
2024-04-24 | 1285 GLTF Animation Prototype | RunitaiLinden | |
2024-04-09 | #1126 gltf scene import prototype (#1172) | RunitaiLinden | |
* #1126 GLTF Scene import initial prototype (working geometry import for some assets) * #1126 WIP -- Expand support for more vertex formats, PoC material import, shadow support, scale support * #1126 move GLTF implementation to newview/gltf * #1126 Refactor attribute loading to be less copy/pasta for each combination of types * #1126 Partially working object selection. Ability to have multiple scenes at once. Helpful message on how to use the preview button. * #1126 Add bounding box debug display and untangle GLTF raycast from LLVOVolume raycast * #1126 Working raycast on GLTF scenes. * #1126 Remove some #pragma optimize offs | |||
2024-01-19 | SL-20606: Full GLTF material preview. Works for most materials. | Cosmic Linden | |
2023-09-05 | SL-19709 Fix for fullbright shiny not factoring out exposure (update) | Alexander Gavriliuk | |
2023-05-15 | SL-19709 Fix for fullbright shiny not factoring out exposure and flickering ↵ | RunitaiLinden | |
fullbright alpha. Incidental decruft. | |||
2023-03-10 | DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft. | Dave Parks | |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks | |
2023-03-06 | Improved detail for llvertexbuffer attribute mask assertion failure in ↵ | Brad Linden | |
DRTVWR-559 | |||
2023-02-27 | Mac shader and assertion fixes for DRTVWR-559 | Brad Linden | |
2023-01-27 | SL-19203 et al -- Integrate SSR with reflection probes, tweak probe ↵ | RunitaiLinden | |
blending. (#63) * SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget. * SL-19203 WIP -- Re-integrate SSR. Incidental decruft. * SL-19203 WIP -- SSR frame delta correction (still broken for Z) * SL-19203 WIP -- SSR frame delta Z fix * SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots. * SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts. * SL-19203 Tune probe blending. * SL-19203 Cleanup. | |||
2023-01-23 | SL-18869 Followup -- AMD optimization pass. | Dave Parks | |
2023-01-20 | SL-18869 Followup -- AMD compatibility pass. | Dave Parks | |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden | |
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc | |||
2023-01-12 | MacOS build fix | Andrey Kleshchev | |
2023-01-11 | SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in ↵ | Dave Parks | |
renderShadowSimple | |||
2023-01-11 | SL-18869 Touch up -- fix some Debug GL assertions and restore shadows. | Dave Parks | |
2023-01-10 | SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ↵ | Dave Parks | |
usage of gl_FragDepth from shadow shaders. | |||
2023-01-10 | SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ↵ | Dave Parks | |
remove many unneeded VBO binds. | |||
2023-01-10 | SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map ↵ | Dave Parks | |
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them. | |||
2023-01-09 | SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal ↵ | Dave Parks | |
"renderShadowSimple" utility function for pushing vertex buffers only. | |||
2022-12-06 | SL-18785 Fix for corrupt reflection probes on various preference changes. ↵ | Dave Parks | |
Add UI for Screen Space Reflections. | |||
2022-11-28 | Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559 | Brad Kittenbrink | |
2022-11-28 | Merge remote-tracking branch 'origin/main' into DRTVWR-528 | Brad Kittenbrink | |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵ | Dave Parks | |
abilities and remove some more fast timers. | |||
2022-11-14 | SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from ↵ | Dave Parks | |
LLVertexBuffer (blows past 16-attribute limit) | |||
2022-11-02 | SL-18485: Render GLTF materials with extension KHR_texture_transform with ↵ | Cosmic Linden | |
approprate texture transforms | |||
2022-10-21 | Merge branch 'master' (DRTVWR-548) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp | |||
2022-10-06 | Switch away from std::string | Geenz Linden | |
API expects const char* anyways. | |||
2022-10-05 | Initial pass at adding KHR_debug support | Geenz | |
This still needs some work - I'm not super satisfied with the overall structure of the code. Will continue to iterate as I add in proper RenderDoc support. | |||
2022-09-19 | SL-18128, SL-18128 - No glerror on Mac! | Howard (Aech Linden) Stearns | |
2022-09-16 | SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD | Dave Parks | |
2022-09-02 | SL-17967 Purge OpenGL extensions (use core API only) | Dave Parks | |
2022-09-01 | SL-17967 - _ARB constant removal | Howard Stearns | |
2022-09-01 | SL-17967 - Git rid of ARB that is in core | Howard Stearns | |
2022-05-26 | SL-17473 Viewer not clearing all Vertex Buffers in some cases | Andrey Kleshchev | |
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread. | |||
2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton | |
2022-05-20 | SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation. | Dave Parks | |
2022-01-14 | SL-16606: Add profiler category VERTEX | Ptolemy | |
2021-12-06 | SL-16447 Fix for broken benchmark. | Runitai Linden | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove ↵ | Dave Parks | |
volatile members from LLVertexBuffer) | |||
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-26 | SL-16193 Fix for mesh selection outline not rendering correctly (and broken ↵ | Dave Parks | |
physics shapes display). | |||
2021-10-13 | SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called ↵ | Runitai Linden | |
for (thank you, Henri!) | |||
2021-10-12 | SL-16166 Optimization pass on LLRenderPass::pushBatch | Runitai Linden | |
2021-09-27 | SL-16088 Fix for stall from many calls to glGenBuffers. | Dave Parks | |
2021-09-21 | SL-16027: Add Tracy OpenGL support | Ptolemy | |
2021-05-06 | SL-15221 strip debug code, add sanity asserts, format | Dave Houlton | |
2021-05-06 | SL-15221 fixed off-by-one accounting error | Dave Houlton | |