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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llrender
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llvertexbuffer.cpp
Age
Commit message (
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Author
2011-09-23
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, ad...
Dave Parks
2011-09-23
SH-2244 Better VAO support -- still slower than non-VAO implementation for so...
Dave Parks
2011-09-22
SH-2244 fix flickering shadows and occlusion culling.
Dave Parks
2011-09-22
SH-2244 Don't use VAO's outside of core profile (performance improvement)
Dave Parks
2011-09-22
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo...
Dave Parks
2011-09-14
SH-2243 work in progress -- application side matrix stack management
Dave Parks
2011-09-13
merge
Dave Parks
2011-08-31
Merge
Xiaohong Bao
2011-08-27
SH-2242 Physics shape display works again, added asserts to flush out areas w...
Dave Parks
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks
2011-08-08
merge
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-07-25
merging latest viewer-development to mesh merge candidate.
Nyx (Neal Orman)
2011-07-17
SH-2031 High risk changeset, but potentially high reward. Addresses frame st...
Dave Parks
2011-07-15
Merge from viewer-development
Xiaohong Bao
2011-07-11
Build fix for Mac OS X.
Leslie Linden
2011-07-11
SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if...
Dave Parks
2011-07-11
SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)
Dave Parks
2011-07-10
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fenc...
Dave Parks
2011-07-09
Added support for apple flush buffer range
Don Kjer
2011-07-09
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Dave Parks
2011-06-21
debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics S...
Xiaohong Bao
2011-06-10
Followup on mapbuffer work -- only use map buffer where map_buffer_range is a...
Dave Parks
2011-06-03
Mac build fixes.
Leslie Linden
2011-06-02
Linux build fix.
seth_productengine
2011-06-01
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...
Dave Parks
2011-05-29
SH-1682 Work in progress on using texture indexes to improve batch size (wow,...
Dave Parks
2011-05-12
merge
Dave Parks
2011-05-12
Fix up alignment problems for debug build.
brad kittenbrink
2011-05-12
merge
Dave Parks
2011-05-10
add debug mode to track the memory allocation/deallocation.
Xiaohong Bao
2011-04-26
FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructor
brad kittenbrink
2011-03-08
STORM-1026 : Suppress trivial assert that makes Mac build fail (warning treat...
Merov Linden
2011-03-07
fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.
Xiaohong Bao
2011-03-29
SH-1225 Import convex hull data from .slm
Dave Parks
2011-03-09
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-24
fix the compiling error: "free" is defined and in use globally.
Xiaohong Bao
2011-02-24
Merge
Xiaohong Bao
2011-02-23
apply private pool to VBO
Xiaohong Bao
2011-02-23
Merge
Xiaohong Bao
2011-02-23
Merge: Backed out changes for STORM-336 for merge due to complexity, will nee...
Loren Shih
2011-02-23
separate vertex buffer and index buffer when map/unmap VBO. can be treated as...
Xiaohong Bao
2011-02-23
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-23
Merge from viewer-development
Xiaohong Bao
2011-02-22
SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion quer...
Dave Parks
2011-02-22
more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused lea...
Xiaohong Bao
2011-02-17
SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...
Dave Parks
2011-02-15
partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ...
Xiaohong Bao
2010-12-03
first iteration of memory pool code
Xiaohong Bao
2010-11-08
Merge
Loren Shih
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