Age | Commit message (Expand) | Author |
2022-06-28 | Add emissiveRect to softenLightF.glsl | Dave Parks |
2022-06-24 | SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glsl | Dave Parks |
2022-06-23 | Merged DRTVWR-559 into SL-17274_gbuffer_flags | Michael Pohoreski |
2022-06-23 | Merged DRTVWR-559 into SL-17274_view_dir | Michael Pohoreski |
2022-06-22 | SL-17274: Add GBuffer flag for PBR | Ptolemy |
2022-06-22 | SL-17600 Proper irradiance probes. | Dave Parks |
2022-06-21 | SL-17274: Remove hard-coded magic number checking if G-Buffer flag is set | Ptolemy |
2022-06-21 | SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight | Ptolemy |
2022-06-21 | SL-17274: Add view_dir uniform | Ptolemy |
2022-06-10 | SL-17523 Add reflection probe ambiance to windlight settings and integrate wi... | Dave Parks |
2022-05-19 | SL-17286 Reflection probe alpha/fullbright support. | Dave Parks |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks |
2022-04-29 | SL-17282 prototype mixing of reflection map into legacy materials | Dave Parks |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ... | Dave Parks |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-04-01 | SL-14990 Turn on shader init logging after crash | Andrey Kleshchev |
2020-06-29 | DRTVWR-497 Cleanup: Document which enum order comes from | Ptolemy |
2020-04-07 | SL-10449: Put first shader error on new line for readability | Ptolemy |
2020-04-07 | SL-10449: Add dumping of shader to log file | Ptolemy |
2020-04-07 | SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ... | Ptolemy |
2020-04-07 | SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi... | Ptolemy |
2019-11-22 | Cleanup inconsistent types | Michael Pohoreski (Ptolemy Linden) |
2019-11-15 | QoL fix: remove extra blank lines for every source line when dumping shader s... | Michael Pohoreski (Ptolemy Linden) |
2019-07-23 | SL-11621 | Graham Linden |
2019-06-03 | SL-10966 | Graham Linden |
2019-05-09 | SL-11056 | Graham Linden |
2019-04-10 | Separate out vertex program objects from fragment program objects and use it. | Geenz |
2019-04-09 | First stab at moving atmospheric var calcs to its own utility shader. | Geenz |
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden |
2019-03-12 | Tab restoration project. | Graham Linden |
2019-03-07 | Fix tabs. | Graham Linden |
2019-03-07 | SL-10618, SL-10698 | Graham Linden |
2019-02-06 | SL-10478 | Graham Linden |
2019-02-01 | SL-9996, SL-1130, SL-5546 | Graham Linden |
2019-01-30 | Eliminate helper GLSL modules depending on further GLSL modules to give Intel... | Graham Linden |
2019-01-30 | WIP for 10374 (reduce number of shaders linking against deferredUtil). | Graham Linden |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2019-01-24 | SL-10276 | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-11-15 | Remove compilation and linkage of deferredUtil and indirect GLSL helper objec... | Graham Linden |
2018-11-09 | Add missing new shader files. | Graham Linden |
2018-11-09 | Yes, Maurice, baby steps. | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden |
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden |
2018-10-29 | SL-9977 | Graham Linden |
2018-10-10 | Fix names of WATER_BLUR_MULTIPILER. | Graham Linden |
2018-10-09 | SL-1289 | Graham Linden |
2018-10-08 | SL-9751 | Graham Linden |