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path: root/indra/llrender/llshadermgr.cpp
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3 daysMerge tag 'Second_Life_Release#663bf4d3-26.3' into 26.3Erik Kundiman
2026-03-28#4298 Handle various out of memory casesAndrey Kleshchev
2025-12-11Revert #4899 "Add more functionality to LLFile and cleanup LLAPRFile"Andrey Kleshchev
Interferes with linux work, will be moved to a different branch and applied separately.
2025-12-10Fix typo and check for valid opened fileFrederick Martian
2025-12-10Refactoring of LLFile class to support additional methodsFrederick Martian
- LLFile with its own class method interface to access files for read and write - Remove rudimentary LLUniqueFile class as LLFile supports now all of that and more - Implement most of the filename based functions using std::filesystem functions - Replace LLFile::rmdir() with LLFile::remove() since this function now supports deleting files and directories on all platforms.
2025-12-04Merge remote-tracking branch 'secondlife/release/2026.01' into 2026.01Erik Kundiman
2025-11-09#4946 Crash at setShadersAndrey Kleshchev
Fix wrong delimeter and log if file isn't present
2025-10-25Merge tag 'Second_Life_Release#01823996-2025.08' into 2025.08Erik Kundiman
2025-10-02Cleaning deprecated gamma functions in shadersmobserveur
This commit cleans the deprecated gamma functions in the shaders
2025-10-01Merge tag 'Second_Life_Release#a6d4c1d3-2025.07' into 2025.07Erik Kundiman
2025-09-24#4733 When moving the cache, the old cef_cache should be removedMaxim Nikolenko
2025-09-15Merge tag 'Second_Life_Release#17540023-2025.07' into 2025.07Erik Kundiman
2025-09-09Merge remote-tracking branch 'mobserveur/experimental2'Erik Kundiman
2025-09-09Performance Optimisations, Bloom effect, Visuals Panelmobserveur
This commit contains performance optimisations in the the pipeline, framebuffer, vertexbuffer, reflection probes, shadows. It also fixes many opengl errors, modifies the opengl debugging, and adds a visuals effects panel.
2025-09-08Optimisations and experimental HDR display support on macmobserveur
This commit completes the previous ones for performance optimisations, and adds HDR display support on mac
2025-09-03Merge Changes for support of apple silicon on macOSAndrey Kleshchev
Mac Arm
2025-09-02#4587 Make shader cache reading fasterAndrey Kleshchev
2025-09-02#4587 Shaders sometimes do not match the shader settingsAndrey Kleshchev
Ensure versions get matched reliably
2025-08-30Performance Optimisations, Bloom effect, Visuals Panelmobserveur
This commit contains performance optimisations in the the pipeline, framebuffer, vertexbuffer, reflection probes, shadows. It also fixes many opengl errors, modifies the opengl debugging, and adds a visuals effects panel.
2025-03-11Merge branch 'release/2025.03' into rye/forevermacJonathan "Geenz" Goodman
2025-02-11Additional water fixes and tweaks. (#3524)Jonathan "Geenz" Goodman
* Incorporation of feedback for #3456
2025-02-11Disable old GPU hacks on macos when running against Apple GPURye
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
* #3455 Add support for water exclusion surfaces
2025-01-24Attempt to get more log info in secondlife/viewer#3335 crash reports (#3470)Brad Linden
when failing to load basic vertex shaders
2024-12-11Fix mesa failing to link shaders due to missing vertex shader outputsRye
2024-12-10Fix crashes from shader load failures under RenderMaxOpenGLVersion ↵Rye
3.1/3.2/3.3 (#3184)
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-24Improve FXAA quality and performance when GL version is greater then 4Rye Cogtail
Adds gather4 support under GLSL 4.0+
2024-08-06secondlife/viewer#1883: Local-only PBR terrain paintmap with developer toolsCosmic Linden
2024-07-09Fix excessive clearing of shader cache when toggling mirrors (#1950)Rye Mutt
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now
2024-06-21#1769 gltf optimization pass (#1816)Dave Parks
#1814 and #1517 Fix mirror update rate and occlusion culling
2024-06-141736 audit texture image unit usage on os x (#1739)Dave Parks
* #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time.
2024-06-12Merge remote-tracking branch 'origin/project/gltf_development' into ↵Brad Linden
brad/maint-a-merge-to-gltf-dev # Conflicts: # indra/newview/gltf/primitive.cpp
2024-06-11#1718 Add GLTF support for multiple texcoords (#1720)Dave Parks
* Fix for GLTF MeshPrimitiveModes test
2024-06-11#1687 Add support for KHR_texture_transform (#1717)Dave Parks
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-10#1654 generate normals and tangents according to gltf specification (#1662)Dave Parks
* Disable unloading of objects in background. * Add unlit GLTF shader variant
2024-06-10Re-enable compiler warnings C4018, C4100, C4231 and C4506Ansariel
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵Ansariel
"possible loss of precision" warnings
2024-05-29#1530 Increase joint limit for GLTF Assets (#1582)Dave Parks
* Migrate GLTF scene rendering to its own shaders * Add support for ambient occlusion map separate from metallic roughness map (or absent) * Use UBO's for GLTF joints * Better error handling of downloading GLTF assets
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-14Merge branch 'project/gltf_development' into project/gltf_developmentDave Parks
2024-05-10secondlife/viewer#907: Local PBR terrain texture transformsCosmic Linden
2024-05-10Fix broken merge and BOOL/bool issuesAnsariel
2024-05-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵RunitaiLinden
gltf-dev-maint-a-merge