| Age | Commit message (Collapse) | Author | 
 | 
Reduce probe memory footprint.  Remove framebuffer copies and move to deprecate stencil buffer usage.
 | 
 | 
and below water
 | 
 | 
DRTVWR-559
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
spot light shadows not working in probes.
 | 
 | 
doing a full resolution render instead of a 512x512 render.
 | 
 | 
 | 
 | 
overhead from reflection map renders.  Add parallax correction and support for multiple reflection maps.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
Fix direct light matching across alpha/blended-material/deferred.
Get diffuse lighting to match from Low to Ultra.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
and fix alpha for deferred impostor shader
 | 
 | 
obey vertex alpha
 | 
 | 
 | 
 | 
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 |