Age | Commit message (Collapse) | Author |
|
blending. (#63)
* SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget.
* SL-19203 WIP -- Re-integrate SSR. Incidental decruft.
* SL-19203 WIP -- SSR frame delta correction (still broken for Z)
* SL-19203 WIP -- SSR frame delta Z fix
* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.
* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts.
* SL-19203 Tune probe blending.
* SL-19203 Cleanup.
|
|
color/depth instead of glCopyTexSubImage or glBlitFrameBuffer
|
|
Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
|
|
and below water
|
|
DRTVWR-559
|
|
|
|
|
|
|
|
|
|
spot light shadows not working in probes.
|
|
doing a full resolution render instead of a 512x512 render.
|
|
|
|
overhead from reflection map renders. Add parallax correction and support for multiple reflection maps.
|
|
|
|
|
|
|
|
Fix direct light matching across alpha/blended-material/deferred.
Get diffuse lighting to match from Low to Ultra.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and fix alpha for deferred impostor shader
|
|
obey vertex alpha
|
|
|
|
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|