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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llrender
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llrendernavprim.cpp
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Author
2024-01-10
SL-20704 Fix for pathfinding debug display not working.
RunitaiLinden
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-06-27
Removing unreferenced methods from the LLRenderNavPrim class.
Todd Stinson
2012-06-26
Updating the header licensing comments.
Todd Stinson
2012-04-10
Fixed default character width bug. Updated rendertri api for new path ↵
prep
rendering bookends.
2012-04-05
consolidate navmesh rendering calls
prep
2012-04-05
Navmesh edges are now rendered via vertex buffers. Enjoy the speedup!
prep
2012-04-03
Fix build. Axe deprecated glNormal call. Don't show the world just because ↵
Dave Parks
navmesh isn't checked.
2012-04-03
Added normal support to navmesh tri renderer.
prep
2012-03-27
Navmesh rendering api update to ll color structs
prep
2012-03-22
Removed dead code
prep
2012-03-21
Path-282: Added support for viewing the walkability map for various ↵
prep
character types
2012-03-07
Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering ↵
prep
fixes. Code cleanup
2012-03-07
Fix for overlaying navmesh on renderable geometry.
prep
2012-03-07
Partial fix for Path-387. Path-287 Viewer perfomance tweaks.
prep
2012-02-24
Fix for nacmesh viewing on low gfx setting and llpathinglib update.
prep
2012-02-24
Path-267: Add support for rendering of walkable objects, obstacles and ↵
prep
material phantoms.
2012-02-15
Path-266: Navmesh is backfaced culled
prep
2012-02-13
Path-197. Navmeshes are converted into vbos.
prep
2012-01-19
Path-196 : vbo cleanup, visual fixes (path-222)
prep
2012-01-05
Some gl state cleanup for physic shapes vbos.'
prep
2012-01-05
vbos for physics shapes are rendering correctly
prep
2012-01-05
Remove already enabled depth test
prep
2012-01-05
WIP: Navmesh vbos rendering fixes (added normal and color maps).
prep
2012-01-05
path-149 overlay of navmesh on onto renderables
prep
2011-12-20
Allow for the overlaying of an unblended navmesh ontop of the scenes normal ↵
prep
renderables
2011-12-14
Enabled fix function when in navmesh rendering mode
prep
2011-12-14
Make shapes a little bit transparent
prep
2011-12-14
merge
prep
2011-12-14
merge
prep
2011-12-14
Cleanup
prep
2011-12-13
WIP: VBO fixes - still an issue where the physics shape inherit the navmehs ↵
prep
color.
2011-12-09
added vbo support for physics shapes & fixed navmesh/shape menu toggle
prep
2011-12-07
Turning on navmesh rendering toggles normal renderables
prep
2011-12-07
Turning on navmesh rendering toggles normal renderables
prep
2011-12-05
WIP: Implementing VB manager for complex physics shapes
prep
2011-12-01
Renamed segment rendering class into RenderNavPrim
prep