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path: root/indra/llrender/llrender.cpp
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2011-09-22SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵Dave Parks
modify viewer to run under said context without generating errors.
2011-09-20SH-2244 Add "RenderGLCoreProfile" debug setting that allows the viewer to ↵Dave Parks
start with a non-compatibility-profile OpenGL context.
2011-09-17SH-2243 work in progress -- put back ambient lighting when atmospheric ↵Dave Parks
shaders disabled.
2011-09-15SH-2243 work in progress -- use a hash check to avoid redundantly setting ↵Dave Parks
light state
2011-09-15SH-2243 work in progress -- don't use built-in GL light state when shaders ↵Dave Parks
are available.
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when ↵Dave Parks
using shaders.
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-09-13mergeDave Parks
2011-08-31MergeXiaohong Bao
2011-08-27SH-2242 Physics shape display works again, added asserts to flush out areas ↵Dave Parks
where state being consumed by a shader does not match state being provided by vertex buffers.
2011-08-21SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape ↵Dave Parks
display still doesn't.
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-29SH-2181 Fix for alpha flickering when basic shaders enabled (don't use ↵Dave Parks
glAlphaFunc when shaders are available). Reviewed by Leslie
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵Dave Parks
stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-07-05SH-1951 Partial fix for basic shaders disabled changing terrain appearance.Dave Parks
2011-06-06SH-1738 Fix for broken UI text when deferred rendering enabled.Dave Parks
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger ↵Dave Parks
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size ↵Dave Parks
(wow, super fast so far)
2011-05-19mergeDave Parks
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵Dave Parks
GL_ARB_texture_multisample instead.
2011-05-19SH-1618 FIX -- Lighting and shadows crash ATI macsLeslie Linden
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep
2011-02-23fix an exit crash.Xiaohong Bao
2011-02-23apply private pool to VBOXiaohong Bao
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2010-11-08MergeLoren Shih
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-09-10fix for VWR-22811: crash at LLImageGL::createGLTexture(int,unsigned char ↵Xiaohong Bao
const *,int,int) [secondlife-bin llimagegl.cpp] line 1259
2010-08-06fixed crash on entering build modeRichard Nelson
(transplanted from 72651623d96deee014411daeb82d50452261e0b3)
2010-08-27Backed out changeset 7a739cbdce56Tofu Linden
A proper fix from Richard is coming next.
2010-08-26lame-but-effective workaround for self-editing UI bug, until the right fix ↵Tofu Linden
is ready.
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-26Fix for crash when rendering translation handles.Dave Parks
2010-07-23first pass ui rendering performance improvementsRichard Linden
2010-07-23first pass ui rendering performance improvementsRichard Linden
2010-03-12EXT-6276 Fix for UI going all wonky.Dave Parks
2010-03-12Bizarrely hacky fix for EXT-6276 (#if LL_DARWIN out copyFromPrimarySubstring)Dave Parks
General gl state cleanup in llui. Make llrender more gGL.begin/end friendly.
2010-03-11EXT-6276 Put in some gl flush calls to texture state functions.Dave Parks
2010-03-11EXT-6276 Put in some gl flush calls to register combiner functions (why ↵Dave Parks
these are being used for UI now is beyond me)
2010-02-13a better fix for the blend-factor init problem. I think.Tofu Linden
2010-03-07Add support for glBlendFuncSeparate().Tofu Linden
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
2010-03-07Add support for glBlendFuncSeparate().Tofu Linden
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
2010-02-08Fix for blend func being screwed up at init.Dave Parks
Fix for avatar appearance editor drawing hair in the background.
2010-02-06Fix for bad GL blend function caching.Dave Parks
2010-02-23mergePalmer Truelson
2010-02-23Turning back on Davep's ui optimizations. Backed out changeset 6c161782dba3Palmer Truelson