Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-01 | MAINT-4839 FIXED Animation of Mesh Dress doesn't work. | ruslantproductengine | |
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled. | |||
2014-11-03 | MAINT-3585 FIXED Viewer Crashes when attempting to upload image. | ruslantproductengine | |
The bug was fixed, the reasone of crash is following. The Core Flow view contain another GL context and will not care about restoring a previous. I restore context manually. This path also contain a minor changes in another files. All changes described here. Сhange's for fix current bug. indra/llwindow/llwindow.h indra/llwindow/llwindowheadless.h indra/llwindow/llwindowmacosx.h indra/llwindow/llwindowsdl.h indra/llwindow/llwindowwin32.h indra/newview/lllocalbitmaps.cpp indra/newview/llviewerdisplay.cpp indra/newview/llviewerdisplay.h Twice mUsage initialization (replace to forward initialization). indra/llcharacter/lljointstate.h Looks like condition should be befor memcopy call, otherwise - possible CRASH. indra/llcommon/llmd5.cpp Unused condition and variables. indra/llmath/llsphere.cpp Looks like should be under if otherwise - possible CRASH indra\llprimitive\llmodel.cpp Useless assert's. indra/llrender/llrender.cpp indra/newview/lldaycyclemanager.cpp | |||
2014-09-10 | MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn ↵ | ruslantproductengine | |
: fix in shader (mul texcoord to tex matrix), array's optimization | |||
2014-03-12 | merge with release | Richard Linden | |
2013-10-30 | MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want ↵ | Mnikolenko ProductEngine | |
to loose ui colours(depending on enabled/disabled basic shader). | |||
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-09-23 | NORSPEC-285 fix merge error with attenuation on alpha masquerading as this ↵ | Graham Linden | |
norspec from wayback | |||
2013-09-18 | The unbearable lightness of being norspec | Graham Linden | |
2013-10-08 | Fix for random bad colors in UI on Intel HD 4000 | Dave Parks | |
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, ↵ | Dave Parks | |
slight cleanup. | |||
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ↵ | Dave Parks | |
divides from various lighting functions. | |||
2013-06-27 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-17 | MAINT-318 prevent crashes from incomplete quads and lines and prevent ↵ | Graham Linden | |
drivers from crashing to desktop when passed short buffers | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-04-22 | for SH-4133: create a debug tool to show textures in active fetching | Xiaohong Bao | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-04 | Automated merge with https://bitbucket.org/lindenlab/viewer-cat | Dave Parks | |
2013-03-04 | MAINT-2371 More optimizations. | Dave Parks | |
Reviewed by Graham | |||
2013-03-04 | Performance improvements. Faster threadsaferefcount, faster instancetracker, ↵ | Graham Madarasz (Graham) | |
use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively. | |||
2013-02-26 | MAINT-2371 First set of profile guided optimizations. | Dave Parks | |
Reviewed by Graham | |||
2013-02-21 | Merge viewer-cat and resolve conflict with alternate self | Graham Madarasz (Graham Linden) | |
2013-02-20 | MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that ↵ | Dave Parks | |
automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider) | |||
2012-09-19 | BUILDFIX: enabling the building of the viewer/appearance backend with ↵ | Nyx Linden | |
headless mesa | |||
2012-07-03 | MAINT-685 Fix for disabling basic shaders making high detail terrain render ↵ | Dave Parks | |
incorrectly. | |||
2012-06-28 | Merge | Dave Parks | |
2012-05-25 | MAINT-616 Potential fix for corrupted mip maps. | Dave Parks | |
2012-02-29 | SH-3018 WIP - removed audit texture, other unused diagnostic code | Brad Payne (Vir Linden) | |
2012-04-13 | MAINT-861 Fix for crash on exit due to bad matrix mode | Dave Parks | |
2012-02-01 | merge | Brad Payne (Vir Linden) | |
2012-01-24 | SH-1427 Fix for spot lights not working properly on alpha objects, and fix ↵ | Dave Parks | |
for alpha lighting of point lights not matching deferred lights. | |||
2012-01-18 | fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection() | Xiaohong Bao | |
2012-01-05 | trivial: debug code for SH-2827: [crashhunters] Crash in ↵ | Xiaohong Bao | |
LLPipeline::generateWaterReflection() | |||
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks | |
2011-11-16 | SH-2690 Add comments per Vir's review feedback | Dave Parks | |
2011-11-16 | SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting ↵ | Dave Parks | |
flexi attachments. | |||
2011-10-28 | SH-2633 Fix for avatar hair turning white when editing appearance | Dave Parks | |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal ↵ | Dave Parks | |
with exploding amounts of non-built-in GL state | |||
2011-10-07 | SH-2031 fix for mac/linux build | Dave Parks | |
2011-10-07 | SH-2031 Profile guided optimization of matrix ops | Dave Parks | |
- don't use F64 except where needed (should really factor out calls to gluProject) - get rid of sorting by texture in favor of sorting by matrix (no sort needed, geometry is already matrix sorted as a result of frustum cull tree traversal order) - unroll matrix sync inner loop and cache MVP and normal matrices | |||
2011-10-06 | SH-2553 Fix for glitches when rendering HUD attachments. | Dave Parks | |
2011-09-29 | SH-2507 Potential fix for basic shaders causing objects to disappear with ↵ | Dave Parks | |
some drivers (prune shader tree of unused shaders while we're at it) | |||
2011-09-25 | SH-2244 Fix for crash when enabling core profile on AMD GPUs | Dave Parks | |
2011-09-25 | SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup) | Dave Parks | |
2011-09-24 | SH-2244 Fix for bump surfaces appearing black when L&S disabled | Dave Parks | |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for ↵ | Dave Parks | |
some reason |