Age | Commit message (Expand) | Author |
2011-09-15 | SH-2243 work in progress -- use a hash check to avoid redundantly setting lig... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- don't use built-in GL light state when shaders ar... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks |
2011-09-13 | merge | Dave Parks |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-08-21 | SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape d... | Dave Parks |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-29 | SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlph... | Dave Parks |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame st... | Dave Parks |
2011-07-15 | Merge from viewer-development | Xiaohong Bao |
2011-07-05 | SH-1951 Partial fix for basic shaders disabled changing terrain appearance. | Dave Parks |
2011-06-06 | SH-1738 Fix for broken UI text when deferred rendering enabled. | Dave Parks |
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert... | Dave Parks |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2011-05-29 | SH-1682 Work in progress on using texture indexes to improve batch size (wow,... | Dave Parks |
2011-05-19 | merge | Dave Parks |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp... | Dave Parks |
2011-05-19 | SH-1618 FIX -- Lighting and shadows crash ATI macs | Leslie Linden |
2011-02-23 | fix an exit crash. | Xiaohong Bao |
2011-02-23 | apply private pool to VBO | Xiaohong Bao |
2011-02-17 | SH-1006 Quick pass at cutting down the number of redundant GL calls based on ... | Dave Parks |
2010-11-08 | Merge | Loren Shih |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden |
2010-09-10 | fix for VWR-22811: crash at LLImageGL::createGLTexture(int,unsigned char cons... | Xiaohong Bao |
2010-08-06 | fixed crash on entering build mode | Richard Nelson |
2010-08-27 | Backed out changeset 7a739cbdce56 | Tofu Linden |
2010-08-26 | lame-but-effective workaround for self-editing UI bug, until the right fix is... | Tofu Linden |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden |
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden |
2010-08-24 | merge heads. whew. | Tofu Linden |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden |
2010-08-26 | Fix for crash when rendering translation handles. | Dave Parks |
2010-07-23 | first pass ui rendering performance improvements | Richard Linden |
2010-07-23 | first pass ui rendering performance improvements | Richard Linden |
2010-03-12 | EXT-6276 Fix for UI going all wonky. | Dave Parks |
2010-03-12 | Bizarrely hacky fix for EXT-6276 (#if LL_DARWIN out copyFromPrimarySubstring) | Dave Parks |
2010-03-11 | EXT-6276 Put in some gl flush calls to texture state functions. | Dave Parks |
2010-03-11 | EXT-6276 Put in some gl flush calls to register combiner functions (why these... | Dave Parks |
2010-02-13 | a better fix for the blend-factor init problem. I think. | Tofu Linden |
2010-03-07 | Add support for glBlendFuncSeparate(). | Tofu Linden |
2010-03-07 | Add support for glBlendFuncSeparate(). | Tofu Linden |
2010-02-08 | Fix for blend func being screwed up at init. | Dave Parks |
2010-02-06 | Fix for bad GL blend function caching. | Dave Parks |
2010-02-23 | merge | Palmer Truelson |
2010-02-23 | Turning back on Davep's ui optimizations. Backed out changeset 6c161782dba3 | Palmer Truelson |
2010-02-12 | merge | Palmer Truelson |
2010-02-12 | Backed out davep's UI optimization. changeset 3134cb7bb181 | Palmer Truelson |
2010-02-04 | merge | Dave Parks |