Age | Commit message (Expand) | Author |
2012-02-01 | merge | Brad Payne (Vir Linden) |
2012-01-24 | SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo... | Dave Parks |
2012-01-18 | fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection() | Xiaohong Bao |
2012-01-05 | trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generate... | Xiaohong Bao |
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks |
2011-11-16 | SH-2690 Add comments per Vir's review feedback | Dave Parks |
2011-11-16 | SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi... | Dave Parks |
2011-10-28 | SH-2633 Fix for avatar hair turning white when editing appearance | Dave Parks |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal wi... | Dave Parks |
2011-10-07 | SH-2031 fix for mac/linux build | Dave Parks |
2011-10-07 | SH-2031 Profile guided optimization of matrix ops | Dave Parks |
2011-10-06 | SH-2553 Fix for glitches when rendering HUD attachments. | Dave Parks |
2011-09-29 | SH-2507 Potential fix for basic shaders causing objects to disappear with som... | Dave Parks |
2011-09-25 | SH-2244 Fix for crash when enabling core profile on AMD GPUs | Dave Parks |
2011-09-25 | SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup) | Dave Parks |
2011-09-24 | SH-2244 Fix for bump surfaces appearing black when L&S disabled | Dave Parks |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for so... | Dave Parks |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo... | Dave Parks |
2011-09-20 | SH-2244 Add "RenderGLCoreProfile" debug setting that allows the viewer to sta... | Dave Parks |
2011-09-17 | SH-2243 work in progress -- put back ambient lighting when atmospheric shader... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- use a hash check to avoid redundantly setting lig... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- don't use built-in GL light state when shaders ar... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks |
2011-09-13 | merge | Dave Parks |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-08-21 | SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape d... | Dave Parks |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-29 | SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlph... | Dave Parks |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame st... | Dave Parks |
2011-07-15 | Merge from viewer-development | Xiaohong Bao |
2011-07-05 | SH-1951 Partial fix for basic shaders disabled changing terrain appearance. | Dave Parks |
2011-06-06 | SH-1738 Fix for broken UI text when deferred rendering enabled. | Dave Parks |
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert... | Dave Parks |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2011-05-29 | SH-1682 Work in progress on using texture indexes to improve batch size (wow,... | Dave Parks |
2011-05-19 | merge | Dave Parks |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp... | Dave Parks |
2011-05-19 | SH-1618 FIX -- Lighting and shadows crash ATI macs | Leslie Linden |
2011-02-23 | fix an exit crash. | Xiaohong Bao |
2011-02-23 | apply private pool to VBO | Xiaohong Bao |
2011-02-17 | SH-1006 Quick pass at cutting down the number of redundant GL calls based on ... | Dave Parks |
2010-11-08 | Merge | Loren Shih |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden |
2010-09-10 | fix for VWR-22811: crash at LLImageGL::createGLTexture(int,unsigned char cons... | Xiaohong Bao |
2010-08-06 | fixed crash on entering build mode | Richard Nelson |
2010-08-27 | Backed out changeset 7a739cbdce56 | Tofu Linden |
2010-08-26 | lame-but-effective workaround for self-editing UI bug, until the right fix is... | Tofu Linden |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden |