Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
stalls in renderer by never using the fixed function pipeline if shaders are available.
|
|
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
|
|
|
|
GL_ARB_texture_multisample instead.
|
|
|
|
* Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D
|
|
added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D
|
|
|
|
glCopyTexSubImage2D
|
|
llimagegl.cpp]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
are enabled
|
|
are enabled
|
|
are enabled
(transplanted from 0aaf4b4676f27560cc436d0ff74b7d812a1e6662)
|
|
|
|
|
|
|
|
Add yet more paranoia-and-return-or-assert, this time for +-INF in input vector.
To be reviewed by Bao.
(transplanted from 2012f21d23c66179345fb26148cfbe19835b325e)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|