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|  | control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update | 
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|  | Ringtail avatar) | 
|  | not creating an alpha mask) | 
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|  | deprecation or performance warnings | 
|  | added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles. | 
|  | modify viewer to run under said context without generating errors. | 
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|  | stalls in renderer by never using the fixed function pipeline if shaders are available. | 
|  | vertex buffer objects.  Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). | 
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|  | GL_ARB_texture_multisample instead. | 
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|  | * Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode.  This gets us closer to a 'true' client, for testing purposes. | 
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|  | added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D | 
|  | added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D | 
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|  | glCopyTexSubImage2D | 
|  | llimagegl.cpp] |