Age | Commit message (Expand) | Author |
2022-06-09 | SL-17483: Simplify ThreadPool instantiations. | Nat Goodspeed |
2022-06-01 | SL-17485 Add texture memory accounting for OS X | Dave Parks |
2022-05-26 | SL-17473 Viewer not clearing all Vertex Buffers in some cases | Andrey Kleshchev |
2022-05-20 | SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots d... | Dave Parks |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks |
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks |
2022-03-29 | SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows | Dave Parks |
2022-03-11 | SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t... | Dave Parks |
2022-03-04 | SL-16928 Fix for broken bumpmaps on Intel GPUs | Dave Parks |
2022-02-23 | Fix for mac build | Dave Parks |
2022-02-23 | Fix for some GPUs thinking they have 0 available vram. | Dave Parks |
2022-02-23 | Fix for media textures failing to update (and eating lots of memory) on Mac/I... | Dave Parks |
2022-02-23 | SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions... | Dave Parks |
2022-02-22 | SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d... | Dave Parks |
2022-02-22 | SL-16815 Fix for broken media texture updates when multithreaded GL is disabled. | Dave Parks |
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que... | Dave Parks |
2022-02-14 | SL-16418 Media texture update stall fix. Make media texture updates use LLIm... | Dave Parks |
2022-02-01 | Revert "Merged in euclid-16418 (pull request #846)" | Dave Houlton |
2022-01-27 | SL-16418 rename media tex image per-update to avoid contention stall | Dave Houlton |
2022-01-14 | SL-16606: Add profiler category TEXTURE | Ptolemy |
2021-12-06 | SL-16282 FIXED Friend thumbnails are flickering | Mnikolenko Productengine |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ... | Dave Parks |
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te... | Dave Parks |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed |
2021-11-23 | SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed |
2021-11-23 | SL-16400: Add ThreadPool::start() method, and call it. | Nat Goodspeed |
2021-11-22 | SL-16400 Fix for grey textures (hack). | Runitai Linden |
2021-11-22 | SL-16094 More profile hooks for threading code, remove redundant wglCreateCon... | Runitai Linden |
2021-11-15 | Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread" | Dave Houlton |
2021-11-05 | SL-16202: Use WorkQueue::postTo() for texture create/post handshake. | Nat Goodspeed |
2021-11-04 | SL-16202: Streamline WorkQueues in LLImageGLThread. | Nat Goodspeed |
2021-11-01 | SL-16237 FIXED Viewer hangs on login | Mnikolenko Productengine |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-21 | SL-16202 Fix for textures appearing black or flashing white due to optimizati... | Dave Parks |
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs... | Dave Parks |
2021-09-27 | SL-16093 Don't force the console window to be open on developer builds becaus... | Dave Parks |
2020-10-22 | SL-14150 Handle more cases of corrupted cache | Andrey Kleshchev |
2020-10-20 | SL-14108 FIXED Viewer crashes immediately after login | Mnikolenko Productengine |
2020-06-11 | SL-13281, add missing srgb->linear conversion for specular | Dave Houlton |
2019-06-28 | SL-11514 | Graham Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-04-01 | Whoops! Always make sure that our primary format is assigned. | Geenz |
2019-04-01 | Make LLImageGL's loading of assets as sRGB or linear conditional based upon s... | Geenz |
2019-03-30 | Additional gamma correction work: start moving over to EXT_texture_sRGB_decode. | Geenz |
2019-03-29 | Tweaked naming a bit, also white space. | Geenz |
2019-03-29 | Fixing gamma correction in EEP Step 1: | Geenz |
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and f... | Graham Linden |
2018-09-26 | Merge | Rider Linden |
2018-07-26 | MAINT-8923 Better allocation failure handling, createGLTexture crashes | andreykproductengine |
2018-03-07 | Merge | Rider Linden |