Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵ | Dave Parks | |
querying for available video memory. | |||
2022-02-14 | SL-16418 Media texture update stall fix. Make media texture updates use ↵ | Dave Parks | |
LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled. | |||
2022-01-14 | SL-16606: Add profiler category TEXTURE | Ptolemy | |
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and ↵ | Dave Parks | |
VAOs by default. | |||
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and ↵ | Graham Linden | |
fix diffs between EEP and VR. | |||
2018-04-18 | Correct EOL for last line of files. | Rider Linden | |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com | |
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures | |||
2016-02-24 | MAINT-5297 - icons were not removed from memory | andreykproductengine | |
2013-08-18 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits | |||
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer | |