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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llrender
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llgltexture.cpp
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Commit message (
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Author
2024-10-04
Fix mac link error using GL 4.3 functions (#2813)
Brad Linden
2024-10-03
secondlife/viewer#2472: Feedback
Cosmic Linden
2024-10-02
secondlife/viewer#2472: Debug tools for labeling textures
Cosmic Linden
2024-06-27
1836 dont store texture in system memory unless absolutely necessary (#1843)
Dave Parks
2024-05-28
viewer#1553 Local PBR materials are not applied to the terrain
Andrey Kleshchev
2024-05-23
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main...
Brad Linden
2024-05-22
Fix line endlings
Ansariel
2024-05-22
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
Ansariel
2024-05-06
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...
RunitaiLinden
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2024-04-11
secondlife/viewer#1184: Stop making terrain textures undeletable
Cosmic Linden
2024-02-20
Convert BOOL to bool in llrender
Ansariel
2023-11-21
SL-20411 Thumbnail textures should have less of an impact on performance #1
Andrey Kleshchev
2023-05-23
SL-19560 Better fix for blurry BoM textures.
RunitaiLinden
2022-02-17
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...
Dave Parks
2022-02-14
SL-16418 Media texture update stall fix. Make media texture updates use LLIm...
Dave Parks
2022-01-14
SL-16606: Add profiler category TEXTURE
Ptolemy
2021-10-11
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...
Dave Parks
2019-03-13
Mods to make merge with viewer-release have less whitespace-only change and f...
Graham Linden
2018-04-18
Correct EOL for last line of files.
Rider Linden
2018-02-18
Atmospherics WIP
Graham Linden graham@lindenlab.com
2016-02-24
MAINT-5297 - icons were not removed from memory
andreykproductengine
2013-08-18
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2012-09-04
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
Don Kjer