Age | Commit message (Expand) | Author |
2023-05-17 | Add a binary cache for compiled shaders using glProgramBinary (#216) | Rye Mutt |
2023-05-15 | SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f... | RunitaiLinden |
2023-05-02 | DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time... | RunitaiLinden |
2023-04-14 | Move mipmap generation into LLRenderTarget. | Jonathan "Geenz" Goodman |
2023-04-12 | Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactor | Jonathan "Geenz" Goodman |
2023-04-12 | Fixed DoF | Jonathan "Geenz" Goodman |
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ... | RunitaiLinden |
2023-04-10 | Get DoF working | Jonathan "Geenz" Goodman |
2023-03-31 | Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR... | Jonathan "Geenz" Goodman |
2023-03-31 | Move glow extract to be after tonemapping. | Jonathan "Geenz" Goodman |
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden |
2023-02-07 | SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. | Dave Parks |
2023-02-06 | SL-19148 Decruft followthrough -- fix for crash when running from installer. ... | Dave Parks |
2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw... | Dave Parks |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-01-31 | SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra... | Dave Parks |
2023-01-24 | SL-18958 Fix for broken water distortion map and depth buffer. Incidental de... | Dave Parks |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2023-01-11 | SL-18869 Touch up -- fix some Debug GL assertions and restore shadows. | Dave Parks |
2023-01-10 | SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ... | Dave Parks |
2022-11-28 | Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559 | Brad Kittenbrink |
2022-11-18 | SL-18669 Fix for broken lighting on transparent faces. Optimize handling of ... | Dave Parks |
2022-11-17 | SL-18154 Profile guided optimizations -- remove some unneeded operations and ... | Dave Parks |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab... | Dave Parks |
2022-11-14 | Merged in SL-18332 (pull request #1194) | Jonathan Goodman |
2022-10-06 | Switch away from std::string | Geenz Linden |
2022-10-05 | Initial pass at adding KHR_debug support | Geenz |
2022-09-19 | SL-18128, SL-18128 - No glerror on Mac! | Howard (Aech Linden) Stearns |
2022-09-14 | SL-17701 Fix for crash on AMD WHQL drivers. | Dave Parks |
2022-09-02 | SL-17967 Fix for confounding program and shader objects when fetching logs an... | Dave Parks |
2022-09-02 | SL-17967 Purge OpenGL extensions (use core API only) | Dave Parks |
2022-09-01 | SL-17967 - block layout binding acceptable to apple | Howard Stearns |
2022-09-01 | SL-17967 - Git rid of ARB that is in core | Howard Stearns |
2022-06-23 | fixing DRTVWR-559 glext usage on mac by upgrading to use khronos distributed ... | Brad Kittenbrink |
2022-06-05 | Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-543-... | Nicky |
2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks |
2022-05-04 | SL-17283 LLReflectionMapManager prototype. Remove snapshot code related over... | Dave Parks |
2022-04-29 | SL-17282 prototype mixing of reflection map into legacy materials | Dave Parks |
2022-04-18 | Use correct type | Nicky |
2022-01-14 | SL-16606: Add profiler category SHADER | Ptolemy |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-11-12 | DRTVWR-528 Reverting multiple commits due to moving them into D546 branch | Andrey Kleshchev |
2021-11-12 | SL-15391 Crash at getUniformLocation | Andrey Kleshchev |
2021-10-19 | SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD... | Dave Parks |
2021-10-14 | SL-16166 Apply optimizations from pushBatch to other render call sites. Opti... | Runitai Linden |
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs... | Dave Parks |
2021-10-06 | SL-16138 Add timing mark-up to shader fxns | Dave Houlton |
2021-10-05 | SL-16138 Avoid re-binding a shader which is already bound | Dave Houlton |