Age | Commit message (Expand) | Author |
2016-11-11 | MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix... | Brad Payne (Vir Linden) |
2016-07-18 | Backed out changeset: 5fe5ad059c05 | ruslantproductengine |
2016-05-23 | Automated merge with tip of viewer-release | callum_linden |
2016-05-13 | Add invert texture coordinates for media textures. | ruslantproductengine |
2016-05-06 | merge 4.0.4-release and MAINT-5974 | Oz Linden |
2016-04-12 | MAINT-6286 Viewer 4.0.3.312680 ignores settings for Shaders in Graphics Prefe... | ruslantproductengine |
2016-03-16 | merge changes for DRTVWR-417 | Oz Linden |
2016-03-10 | MAINT-1109 FIXED Toggling graphics options causes viewer memory to increase, ... | ruslantproductengine |
2016-01-15 | merge changes for 4.0.1-release | Oz Linden |
2015-12-01 | MAINT-1109 Toggling graphics options causes viewer memory to increase, eventu... | ruslantproductengine |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2015-10-02 | MAINT-3568 Mac OS X, ALM, Full Bright, Shininess | ruslantproductengine |
2015-03-01 | MAINT-4839 FIXED Animation of Mesh Dress doesn't work. | ruslantproductengine |
2014-11-18 | Fix for gpu_bench crash without parallels knock-on | Graham Linden |
2014-11-17 | Avoid using GL_ARB_timer_query functionality when not supported and protect a... | Graham Linden |
2014-06-19 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Dave Parks |
2014-03-19 | MAINT-3131 Use benchmark to determine GPU class instead of GPU table. | Dave Parks |
2014-02-12 | merge with release | Richard Linden |
2013-10-10 | Quite down log spam from loading shaders. | Dave Parks |
2013-10-08 | merge from viewer-release | Richard Linden |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-08-09 | second phase summer cleaning | Richard Linden |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1... | Graham Madarasz (Graham Linden) |
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver... | Graham Linden |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, sl... | Dave Parks |
2013-07-01 | Automated merge with https://bitbucket.org/lindenlab/viewer-cat | Dave Parks |
2013-06-28 | Merge with viewer-bear which was just merged with viewer-release | callum_linden |
2013-06-27 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-18 | Occlusion culling overhaul. | Dave Parks |
2013-05-22 | Revert changes for MAINT-2616 due to licensing issues, need a full patch | simon |
2013-05-20 | MAINT-2616 : Updated my Intel driver and now have orange in buttons and | simon |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-04-26 | Provide LLGLSLShader backwards compat so as not to break the appearance utility | Graham Madarasz |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-20 | Fix rendering artifacts on Mac Mobile GeForce cards | Graham Madarasz |
2013-04-15 | Fix for mac build | Dave Parks |
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks |
2013-04-02 | NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials. | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-02-28 | Improve perf of GLSL uniform lookups by name | Graham Madarasz (Graham) |
2013-02-04 | Added a new draw pool specifically for faces with materials applied to them. ... | Geenz |
2012-08-29 | Added the ability to remove a preprocessor define. | Jonathan Goodman |
2012-08-28 | Added new bindTexture and unbindTexture API to LLGLSLShader. Reviewed by davep. | Jonathan Goodman |
2012-08-28 | Added support for adding custom preprocessor definitions (for shader permutat... | Jonathan Goodman |
2012-05-30 | MAINT-616 Fix for mac build. | Dave Parks |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to control... | Dave Parks |
2012-02-13 | SH-2908 Temporary fix for mac build | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |