Age | Commit message (Expand) | Author |
2011-11-02 | SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"... | Dave Parks |
2011-10-12 | SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_... | Dave Parks |
2011-10-11 | SH-2545 Fix for transparent water option doing nothing when shaders are enabled. | Dave Parks |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal wi... | Dave Parks |
2011-09-28 | SH-2507 Fix for linux build | Dave Parks |
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture in... | Dave Parks |
2011-09-25 | SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup) | Dave Parks |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo... | Dave Parks |
2011-09-20 | SH-2243 No deprecated calls for the whole session. | Dave Parks |
2011-09-15 | SH-2243 work in progress -- use a hash check to avoid redundantly setting lig... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks |
2011-08-24 | Mac rendering now with 100% fewer crashes when enabling shadows. | Leslie Linden |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c... | Dave Parks |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-29 | SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlph... | Dave Parks |
2011-07-18 | SH-2031 Fix for link error in llui_libtest | Dave Parks |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame st... | Dave Parks |
2011-06-23 | SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes b... | Dave Parks |
2011-06-03 | Mac build fixes. | Leslie Linden |
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert... | Dave Parks |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2011-05-30 | SH-1682 Full integration if indexed texture rendering to improve batch size. | Dave Parks |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp... | Dave Parks |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden |
2010-10-12 | Disable uniform map checking for now (breaks on several valid edge cases). | Dave Parks |
2010-10-06 | ATI compatibility pass | Dave Parks |
2010-08-13 | Make rigged attachments respect under water rendering. | Dave Parks |
2010-05-01 | Rigged attachment integration WIP. | Dave Parks |
2010-04-06 | Rigged attachments (almost works). | Dave Parks |
2010-02-03 | CID-295 | Tofu Linden |
2009-06-21 | merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3 | Steven Bennetts |
2009-04-16 | svn merge -r117314:117337 | Adam Moss |
2009-02-18 | Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render... | Brad Kittenbrink |
2009-01-08 | Result of svn merge -r107256:107258 svn+ssh://svn/svn/user/phoenix/license_20... | Aaron Brashears |
2008-11-07 | QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.linden... | Mark Palange |
2008-06-30 | Merging in file-move-merge ( QAR-649 ) | Eric Tulla |