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path: root/indra/llrender/llglslshader.cpp
AgeCommit message (Expand)Author
2024-06-11Merge tag '7.1.8-release'Erik Kundiman
2024-05-16Merge tag '7.1.7-release'Erik Kundiman
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2023-12-31Fix recommended GPU class lower than it shouldErik Kundiman
2023-09-11Assume GL_ANY_SAMPLES_PASSED is supportedErik Kundiman
2023-09-11Use the more portable GL_TIME_ELAPSED_EXTErik Kundiman
2023-09-11Use non 64 versions when no ARB timer queryErik Kundiman
2023-09-11Preprocess non portable OpenGL 3.0 codeErik Kundiman
2023-09-10Fixes to get it build again on FreeBSDErik Kundiman
2023-09-10Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-09-07Revert "Bring back GL funcs & macros that work on macOS"Erik Kundiman
2023-09-07Bring back GL funcs & macros that work on macOSErik Kundiman
2023-09-06GL TIME_ELAPSED_EXT as alternative to TIME_ELAPSEDErik Kundiman
2023-09-06Some GL_VERSION_2_0 sampler implementor only codeErik Kundiman
2023-09-06Core profile query related functionsErik Kundiman
2023-09-06Core profile vertex attribute related functionsErik Kundiman
2023-09-06Core profile uniform related functionsErik Kundiman
2023-09-06Core profile program object related functionsErik Kundiman
2023-09-06Core profile glCreateShader & return type GLuintErik Kundiman
2023-09-05Preprocess non portable GL funcs & macrosErik Kundiman
2023-06-27Just about got hero reflection maps working.Jonathan "Geenz" Goodman
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
2023-05-15SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f...RunitaiLinden
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...RunitaiLinden
2023-04-14Move mipmap generation into LLRenderTarget.Jonathan "Geenz" Goodman
2023-04-12Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactorJonathan "Geenz" Goodman
2023-04-12Fixed DoFJonathan "Geenz" Goodman
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...RunitaiLinden
2023-04-10Get DoF workingJonathan "Geenz" Goodman
2023-03-31Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...Jonathan "Geenz" Goodman
2023-03-31Move glow extract to be after tonemapping.Jonathan "Geenz" Goodman
2023-03-29Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-02-07SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.Dave Parks
2023-02-06SL-19148 Decruft followthrough -- fix for crash when running from installer. ...Dave Parks
2023-02-03SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-01-31SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...Dave Parks
2023-01-24SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-11SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...Dave Parks
2022-11-28Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559Brad Kittenbrink
2022-11-18SL-18669 Fix for broken lighting on transparent faces. Optimize handling of ...Dave Parks
2022-11-17SL-18154 Profile guided optimizations -- remove some unneeded operations and ...Dave Parks
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...Dave Parks
2022-11-14Merged in SL-18332 (pull request #1194)Jonathan Goodman
2022-10-06Switch away from std::stringGeenz Linden
2022-10-05Initial pass at adding KHR_debug supportGeenz
2022-09-19SL-18128, SL-18128 - No glerror on Mac!Howard (Aech Linden) Stearns