Age | Commit message (Collapse) | Author | |
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2024-09-13 | Clean up Windows build (#2562) | Ansariel Hiller | |
* APR_DECLARE_STATIC and APU_DECLARE_STATIC gets already defined in APR.cmake * Move both _CRT_SECURE_NO_WARNINGS and _WINSOCK_DEPRECATED_NO_WARNINGS definitions to 00-Common.cmake * Always define WIN32_LEAN_AND_MEAN and include subset of Windows API by default * Remove llwin32headerslean.h and remove unnecessary WIN32_LEAN_AND_MEAN definition handling in llwin32headers.h * Clean up includes of Windows API headers * Get rid of workaround to link against IPHLPAPI.lib in lluuid.cpp - this seems to have been an issue in the past that has been fixed | |||
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
LF, and trim trailing whitespaces as needed | |||
2022-09-19 | SL-18190 Faster better stronger radiance/irradiance maps | Dave Parks | |
2022-09-16 | SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD | Dave Parks | |
2022-09-02 | SL-17967 Purge OpenGL extensions (use core API only) | Dave Parks | |
2022-09-01 | SL-17967 - Git rid of ARB that is in core | Howard Stearns | |
2022-06-23 | fixing DRTVWR-559 glext usage on mac by upgrading to use khronos distributed ↵ | Brad Kittenbrink | |
glext.h | |||
2022-05-20 | SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation. | Dave Parks | |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks | |
2021-09-21 | SL-16027: Only enable Tracy OpengL macros if Tracy is enabled | Ptolemy | |
2021-09-21 | SL-16027: Add Tracy OpenGL support | Ptolemy | |
2020-10-08 | DRTVWR-510 remove all LL_SOLARIS conditionals | Dave Houlton | |
2019-10-16 | SL-12103 More reliable memory detection | andreykproductengine | |
2016-11-11 | MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned ↵ | Brad Payne (Vir Linden) | |
matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-09-09 | merge with viewer-release | Richard Linden | |
2013-09-09 | Merge viewer-release | simon | |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks | |
2013-06-20 | merge with release | Richard Linden | |
2013-06-19 | Merge with viewer-release. | Geenz | |
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-05-13 | Merged with https://bitbucket.org/lindenlab/viewer-beta | Geenz | |
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-02-26 | MAINT-2371 First set of profile guided optimizations. | Dave Parks | |
Reviewed by Graham | |||
2013-02-22 | Merge new boost and add OS X 10.8 mods | Graham Madarasz (Graham Linden) | |
2012-11-14 | SH-3406 WIP convert fast timers to lltrace system | Richard Linden | |
cleaning up build moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc streamlined Time class and consolidated functionality in BlockTimer class llfasttimer is no longer included via llstring.h, so had to add it manually in several places | |||
2012-09-30 | SH-3275 WIP Run viewer metrics for object update messages | Richard Linden | |
factored out lltrace::sampler into separate file added rudimentary lltrace support to llstatgraph made llstatgraph use param blocks more effectively moves initial set of stats over to lltrace removed windows.h #defines for min and max | |||
2012-07-24 | Minor improvement to identifying gl lib to use. Should use xcode version. | Aura Linden | |
2012-07-18 | llglheader include change for building on Lion | Aura Linden | |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵ | Dave Parks | |
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update | |||
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵ | Dave Parks | |
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations. | |||
2011-09-23 | SH-2244 Fix for linux build? | Dave Parks | |
2011-09-23 | SH-2244 Fix for mac build? (take two) | Dave Parks | |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵ | Dave Parks | |
modify viewer to run under said context without generating errors. | |||
2011-09-20 | SH-2244 Add "RenderGLCoreProfile" debug setting that allows the viewer to ↵ | Dave Parks | |
start with a non-compatibility-profile OpenGL context. | |||
2011-07-10 | SH-2038 Fix for some compiler errors from the apple tweaks -- also add a ↵ | Dave Parks | |
fence API (disabled for now). | |||
2011-06-03 | Mac build fixes. | Leslie Linden | |
Reviewed by davep. | |||
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger ↵ | Dave Parks | |
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). | |||
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵ | Dave Parks | |
GL_ARB_texture_multisample instead. | |||
2011-05-03 | Fix for line endings style (dos2unix). | Loren Shih | |
Updated header blocks for llphysicsshapebuilderutil classes. | |||
2011-03-10 | SH-874 Followup -- fix for mac build | Dave Parks | |
2011-03-10 | SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵ | Dave Parks | |
actual installed and available VRAM. | |||
2010-12-09 | Fixes for OSX 10.5 SDK builds | Roxie Linden | |
2010-12-03 | Add extern declarations of GL_ARB_framebuffer_object to glheades.h | Dave Parks | |
2010-12-03 | Apparently the new standard is to NOT suffix ARB extension function pointers ↵ | Dave Parks | |
with ARB. | |||
2010-12-02 | SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵ | Dave Parks | |
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... |