| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-10-06 | SL-18190 Water shader WIP. Better parallax correction for sphere probes. ↵ | Dave Parks | |
| Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. | |||
| 2017-10-26 | MAINT-7213 Shared media (media as a texture) unusable with transparent mesh | ruslantproductengine | |
| New outline selection around mesh objects. | |||
