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path: root/indra/llrender/llgl.h
AgeCommit message (Collapse)Author
2011-04-19mergeDave Parks
2011-04-08SH-1320 Fix for flickering objects in water distortion/reflection maps.Dave Parks
2011-03-10SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵Dave Parks
actual installed and available VRAM.
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
2011-02-09SH-874 Revert much of the bad water bounding box and distortion texture ↵Dave Parks
usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp.
2010-12-31Faster occlusion queries (take advantage of GL_ARB_occlusion_query2 where ↵Dave Parks
available and don't read back result if it will block).
2010-12-09Fixes for OSX 10.5 SDK buildsRoxie Linden
2010-12-02SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵Dave Parks
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
2010-10-27Automated merge from viewer-development-shiningLoren Shih
2010-10-12add a debug function to output gl error information to the log file without ↵Xiaohong Bao
crashing the viewer. No need to test because there are no negative effects.
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵Merov Linden
altitude flicker though (STORM-306)
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-24Final(???) merge from viewer-release to viewer-public.Tofu Linden
2010-08-23added a toggle "LLGLManager::mDebugGPU" for debugging certain CPUs.Xiaohong Bao
added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-30further UI rendering performance improvementsRichard Nelson
2010-03-07Add support for glBlendFuncSeparate().Tofu Linden
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.
2009-06-21merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3Steven Bennetts
ignore-dead-branch
2009-02-18Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵Brad Kittenbrink
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-01-08Result of svn merge -r107256:107258 ↵Aaron Brashears
svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
2008-12-23QAR-1142 merging 1.22 RC0-RC4 changes.Mark Palange
svn merge -c 106471 svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_1-22-106055_merge
2008-08-28merge viewer/viewer_1-21 94170-94770 -> releaseSteven Bennetts
merge viewer/viewer_1-21-0 94830-95157 -> release Includes: QAR-786 Sandbox buildme for viewer + server Release Notes on the wiki! QAR-797 teleport failures (DEV-6198 / SVC-972) mergeme
2008-08-25Fix gcc4 with proper Linden-canonical struct definitionsBrian McGroarty
2008-08-12QAR-767 Combined maint-render-7 and maint-viewer-9 mergeSteven Bennetts
merge release@93398 viewer-merge-1@94007 -> release dataserver-is-deprecated
2008-06-30Merging in file-move-merge ( QAR-649 )Eric Tulla
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h