Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks | |
2013-04-09 | NORSPEC-59 work around nV driver crash when doing deferred rendering on NV ↵ | Graham Madarasz | |
9400M/9600M | |||
2012-12-07 | Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available. | Geenz | |
2012-09-26 | Add virtual destructor to LLGLFence. | Nicky | |
2012-05-24 | MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback. | Dave Parks | |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵ | Dave Parks | |
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update | |||
2012-05-11 | MAINT-586 Starting logging OpenGL version and shader level to simulator | Dave Parks | |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵ | Dave Parks | |
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations. | |||
2011-11-16 | SH-1865 FIX -- removed some old non-deferred rendering code that was ↵ | Leslie Linden | |
preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported | |||
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵ | Dave Parks | |
modify viewer to run under said context without generating errors. | |||
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2011-07-10 | SH-2038 Fix for some compiler errors from the apple tweaks -- also add a ↵ | Dave Parks | |
fence API (disabled for now). | |||
2011-07-09 | Added support for apple flush buffer range | Don Kjer | |
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger ↵ | Dave Parks | |
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). | |||
2011-05-25 | SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵ | Dave Parks | |
needed -- make sample counts consistent between shaders and render targets. | |||
2011-05-19 | merge | Dave Parks | |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵ | Dave Parks | |
GL_ARB_texture_multisample instead. | |||
2011-05-19 | SH-1618 FIX -- Lighting and shadows crash ATI macs | Leslie Linden | |
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep | |||
2011-05-12 | merge | Dave Parks | |
2011-04-26 | FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructor | brad kittenbrink | |
2011-04-19 | merge | Dave Parks | |
2011-04-08 | SH-1320 Fix for flickering objects in water distortion/reflection maps. | Dave Parks | |
2011-03-10 | SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵ | Dave Parks | |
actual installed and available VRAM. | |||
2011-03-10 | SH-874 Properly detect available video memory on ATI cards and disable ↵ | Dave Parks | |
vertex buffer objects when available vram is under 256MB. | |||
2011-02-18 | Cleanup of headless client (was: DisableRendering mode) | Don Kjer | |
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes. | |||
2011-02-09 | SH-874 Revert much of the bad water bounding box and distortion texture ↵ | Dave Parks | |
usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp. | |||
2010-12-31 | Faster occlusion queries (take advantage of GL_ARB_occlusion_query2 where ↵ | Dave Parks | |
available and don't read back result if it will block). | |||
2010-12-09 | Fixes for OSX 10.5 SDK builds | Roxie Linden | |
2010-12-02 | SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵ | Dave Parks | |
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... | |||
2010-10-27 | Automated merge from viewer-development-shining | Loren Shih | |
2010-10-12 | add a debug function to output gl error information to the log file without ↵ | Xiaohong Bao | |
crashing the viewer. No need to test because there are no negative effects. | |||
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-24 | Final(???) merge from viewer-release to viewer-public. | Tofu Linden | |
2010-08-23 | added a toggle "LLGLManager::mDebugGPU" for debugging certain CPUs. | Xiaohong Bao | |
added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D | |||
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-07-30 | further UI rendering performance improvements | Richard Nelson | |
2010-03-07 | Add support for glBlendFuncSeparate(). | Tofu Linden | |
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes. | |||
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks | |
Self reviewed. | |||
2009-06-21 | merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3 | Steven Bennetts | |
ignore-dead-branch | |||
2009-02-18 | Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵ | Brad Kittenbrink | |
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833 | |||
2009-01-08 | Result of svn merge -r107256:107258 ↵ | Aaron Brashears | |
svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165 | |||
2008-12-23 | QAR-1142 merging 1.22 RC0-RC4 changes. | Mark Palange | |
svn merge -c 106471 svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_1-22-106055_merge | |||
2008-08-28 | merge viewer/viewer_1-21 94170-94770 -> release | Steven Bennetts | |
merge viewer/viewer_1-21-0 94830-95157 -> release Includes: QAR-786 Sandbox buildme for viewer + server Release Notes on the wiki! QAR-797 teleport failures (DEV-6198 / SVC-972) mergeme | |||
2008-08-25 | Fix gcc4 with proper Linden-canonical struct definitions | Brian McGroarty | |
2008-08-12 | QAR-767 Combined maint-render-7 and maint-viewer-9 merge | Steven Bennetts | |
merge release@93398 viewer-merge-1@94007 -> release dataserver-is-deprecated | |||
2008-06-30 | Merging in file-move-merge ( QAR-649 ) | Eric Tulla | |
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h |