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path: root/indra/llrender/llgl.h
AgeCommit message (Expand)Author
2020-10-19DRTVWR-510 clean up obsolete downstream-from-mDebugGPU codeDave Houlton
2020-10-19DRTVWR-510 remove obsolete mDebugGPU variableDave Houlton
2020-04-20Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2019-10-16SL-12103 More reliable memory detectionandreykproductengine
2019-03-30Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly o...Geenz
2019-02-13SL-10181, SL-10546Graham Linden
2018-10-29SL-9977Graham Linden
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
2017-08-30MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows fol...andreykproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-05-09Merge viewer-betasimon
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-04-09NORSPEC-59 work around nV driver crash when doing deferred rendering on NV 94...Graham Madarasz
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-12-18MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black bordersDave Parks
2012-12-07Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available.Geenz
2012-09-26Add virtual destructor to LLGLFence.Nicky
2012-05-24MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...Dave Parks
2012-05-11MAINT-586 Starting logging OpenGL version and shader level to simulatorDave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...Dave Parks
2011-11-16SH-1865 FIX -- removed some old non-deferred rendering code that was preventi...Leslie Linden
2011-09-22SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo...Dave Parks
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-10SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fenc...Dave Parks
2011-07-09Added support for apple flush buffer rangeDon Kjer
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...Dave Parks
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely n...Dave Parks
2011-05-19mergeDave Parks
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...Dave Parks
2011-05-19SH-1618 FIX -- Lighting and shadows crash ATI macsLeslie Linden
2011-05-12mergeDave Parks
2011-04-26FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructorbrad kittenbrink
2011-04-19mergeDave Parks
2011-04-08SH-1320 Fix for flickering objects in water distortion/reflection maps.Dave Parks
2011-03-10SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect actu...Dave Parks
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable vertex...Dave Parks
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
2011-02-09SH-874 Revert much of the bad water bounding box and distortion texture usage...Dave Parks
2010-12-31Faster occlusion queries (take advantage of GL_ARB_occlusion_query2 where ava...Dave Parks
2010-12-09Fixes for OSX 10.5 SDK buildsRoxie Linden
2010-12-02SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ...Dave Parks
2010-10-27Automated merge from viewer-development-shiningLoren Shih
2010-10-12add a debug function to output gl error information to the log file without c...Xiaohong Bao
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low a...Merov Linden
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-08-24merge heads. whew.Tofu Linden