Age | Commit message (Collapse) | Author |
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needed -- make sample counts consistent between shaders and render targets.
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GL_ARB_texture_multisample instead.
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* Fixed ATI mac "lighting and shadows" related crash
* Fixed up numerous GL errors on macs related to multiple color formats,
the use of glEnable/glDisable on textures above the texture unit count
and old ATI-specific code that was not appropriate for Mac.
* Disabled SSAO for ATI macs due to it not working with shadows
* Ongoing work to properly get shadows and SSAO functioning on ATI macs is required.
Reviewed by davep
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actual installed and available VRAM.
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vertex buffer objects when available vram is under 256MB.
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* Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
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usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp.
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Lock Up
originally done in http://bitbucket.org/leyla/leyla-mesh-development
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available and don't read back result if it will block).
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A copy constructor was implemented which did a memcpy,
which included the vtable pointer which was to another object of another
class (same child though). This resulted in the wrong destructor
being called.
The reason for the memcpy was for alignment purposes.
The solution was to move to LLVector4a, which is intrinsicly aligned.
Also, did some performance optimizations based on the LLVector4a optimizations.
The solution was to re-implement the
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with ARB.
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Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
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crashing the viewer.
No need to test because there are no negative effects.
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altitude flicker though (STORM-306)
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D
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(transplanted from a149524a63039870704a498952d9bb3aa599b472)
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(transplanted from 8476304a30a3c387a722b33743ef3385e85f85a0)
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I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
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Checker: UNINIT_CTOR
Function: LLGLManager::LLGLManager()
File: /indra/llrender/llgl.cpp
--HG--
branch : product-engine
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needed/useful (when threading is revisited).
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Self reviewed.
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ignore-dead-branch
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Ok, finally got this to a point where it doesn't break the build and I can check
in. llcommon can be built as a shared library (disabled but can be enabled with
cmake cache var LLCOMMON_LINK_SHARED.
reviewed by Mani on tuesday (I still need to get his suggested changes
re-reviewed)
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(maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
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svn merge -r108355:109316
svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/maint-viewer-12-uploadfees-qa108314
Whew.
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svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
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svn+ssh://svn.lindenlab.com/svn/linden/branches/q/notifications-merge-r106715 . QAR-1149 -- Final merge of notifications to trunk.
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svn merge -c 106471 svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_1-22-106055_merge
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svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
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merge viewer_1-21 94770-96059 -> release
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merge viewer/viewer_1-21-0 94830-95157 -> release
Includes:
QAR-786 Sandbox buildme for viewer + server Release Notes on the wiki!
QAR-797 teleport failures (DEV-6198 / SVC-972) mergeme
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merge release@93398 viewer-merge-1@94007 -> release
dataserver-is-deprecated
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Result of "svn merge -r 90669:90786 $tulla/file-move-merge ."
Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing:
newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files)
newview/llpostprocess.* -> llrender/llpostprocess.*
newview/llrendersphere.* -> llrender/llrendersphere.*
newview/llcubemap.* -> llrender/llcubemap.*
llwindow/llgl.* -> llrender/llgl.*
llwindow/llglstates.h -> llrender/llglstates.h
llwindow/llgltypes.h -> llrender/llgltypes.h
llwindow/llglheaders.h -> llrender/llglheaders.h
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