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path: root/indra/llrender/llgl.cpp
AgeCommit message (Collapse)Author
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-08-19Merge in viewer-releaseGraham Linden
2013-07-23NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil macGraham Linden
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-05-09Merge downstream code and viewer-betasimon
2013-05-09Merge viewer-betasimon
2013-05-01NORSPEC-144 make code to nerf use of FBOs on old windows drivers not affect ↵Graham Madarasz (Graham)
Mac too
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-04-11Forgot to commit @#! mergesimon
2013-04-11Merge in downstream code (chui fixes, materials)simon
2013-04-11Mergesimon
2013-04-09NORSPEC-59 work around nV driver crash when doing deferred rendering on NV ↵Graham Madarasz
9400M/9600M
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-28Merged lindenlab/viewer-development into defaultgraham linden
2013-03-25Pull in downstream CHUI code from viewer-developmentsimon
2013-03-22Pull and merge latest viewer-betasimon
2013-03-20Merge with viewer-chuiprep@lindenlab.com
2013-03-16CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on ↵merov
Linux
2013-03-13More fixes for gcc-4.6 breakageDon Kjer
2013-03-04MAINT-2371 More optimizations.Dave Parks
Reviewed by Graham
2013-02-26MAINT-2371 First set of profile guided optimizations.Dave Parks
Reviewed by Graham
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-07For MAINT-1291 Code Review: DavePGraham Madarasz
2012-12-18MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black bordersDave Parks
2012-12-07Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available.Geenz
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-05-25MAINT-616 Potential fix for corrupted mip maps.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-11MAINT-586 Starting logging OpenGL version and shader level to simulatorDave Parks
2012-04-13MAINT-939 Potential fix for crash when editing objects.Dave Parks
2012-03-30MAINT-778, MAINT-793 Fix for crash when enabling Debug GL on Mobile Intel 4 ↵Dave Parks
Express. Don't pop up driver update notification if GPU class is < 1
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-26MAINT-806 Fix for some shaders failing to link on ATI x800.Dave Parks
2012-03-21MAINT-804, MAINT-810 Disable framebuffer object usage on intel chips ↵Dave Parks
(implicitly disables lighting and shadows)
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2012-02-13SH-2908 Fix for mac buildDave Parks
2012-02-13SH-2908 Fix for linux build.Dave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2011-11-16SH-1865 FIX -- removed some old non-deferred rendering code that was ↵Leslie Linden
preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported
2011-10-26SH-2625 Fix for window size reverting to non-maximized whenever shaders are ↵Dave Parks
loaded.
2011-10-25SH-2622 Put back "Basic Shaders" toggle ability.Dave Parks
2011-10-05SH-2481 Potential fix for viewer detecting incorrect amount of vram ↵Dave Parks
available when using certain video cards.
2011-10-04SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add ↵Dave Parks
accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
2011-10-02SH-2276 Fix for failed assertions reported from debug-enabled viewers. ↵Dave Parks
Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise)