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path: root/indra/llrender/llgl.cpp
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2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-08-19MergeXiaohong Bao
2013-08-19Merge in viewer-releaseGraham Linden
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-07-23NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil macGraham Linden
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-05-09Merge downstream code and viewer-betasimon
2013-05-09Merge viewer-betasimon
2013-05-01NORSPEC-144 make code to nerf use of FBOs on old windows drivers not affect ↵Graham Madarasz (Graham)
Mac too
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-04-11Forgot to commit @#! mergesimon
2013-04-11Merge in downstream code (chui fixes, materials)simon
2013-04-11Mergesimon
2013-04-09NORSPEC-59 work around nV driver crash when doing deferred rendering on NV ↵Graham Madarasz
9400M/9600M
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-28Merged lindenlab/viewer-development into defaultgraham linden
2013-03-25Pull in downstream CHUI code from viewer-developmentsimon
2013-03-22Pull and merge latest viewer-betasimon
2013-03-20Merge with viewer-chuiprep@lindenlab.com
2013-03-16CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on ↵merov
Linux
2013-03-13More fixes for gcc-4.6 breakageDon Kjer
2013-03-04MAINT-2371 More optimizations.Dave Parks
Reviewed by Graham
2013-02-26MAINT-2371 First set of profile guided optimizations.Dave Parks
Reviewed by Graham
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-07For MAINT-1291 Code Review: DavePGraham Madarasz
2012-12-18MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black bordersDave Parks
2012-12-07Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available.Geenz
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-05-25MAINT-616 Potential fix for corrupted mip maps.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-11MAINT-586 Starting logging OpenGL version and shader level to simulatorDave Parks
2012-04-13MAINT-939 Potential fix for crash when editing objects.Dave Parks
2012-03-30MAINT-778, MAINT-793 Fix for crash when enabling Debug GL on Mobile Intel 4 ↵Dave Parks
Express. Don't pop up driver update notification if GPU class is < 1
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-26MAINT-806 Fix for some shaders failing to link on ATI x800.Dave Parks
2012-03-21MAINT-804, MAINT-810 Disable framebuffer object usage on intel chips ↵Dave Parks
(implicitly disables lighting and shadows)
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2012-02-13SH-2908 Fix for mac buildDave Parks
2012-02-13SH-2908 Fix for linux build.Dave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2011-11-16SH-1865 FIX -- removed some old non-deferred rendering code that was ↵Leslie Linden
preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported
2011-10-26SH-2625 Fix for window size reverting to non-maximized whenever shaders are ↵Dave Parks
loaded.