Age | Commit message (Collapse) | Author |
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Mac too
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9400M/9600M
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Linux
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failures
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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headless mesa
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control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
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Express. Don't pop up driver update notification if GPU class is < 1
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Lighting and Shadows on Intel when drivers are up to date.
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(implicitly disables lighting and shadows)
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compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
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avoid artifacts.
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for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
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preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported
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loaded.
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