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path: root/indra/llrender/llgl.cpp
AgeCommit message (Expand)Author
2024-05-29#1530 Increase joint limit for GLTF Assets (#1582)Dave Parks
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2024-04-11Merge branch 'main' of https://github.com/secondlife/viewer into DRTVWR-600-m...Ansariel
2024-03-12Merge branch 'main' of https://github.com/secondlife/viewer into DRTVWR-600-m...Ansariel
2024-03-01Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-02-20Fix incorrect datatype being assigned to GLbooleanAnsariel
2024-02-20Convert BOOL to bool in llrenderAnsariel
2023-12-13SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)Alexander Gavriliuk
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-07-18Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)Brad Linden
2023-05-16DRTVWR-559 Decruft deprecated OpenGL flags.RunitaiLinden
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...Dave Parks
2023-04-03DRTVWR-489: Fix things up after a messy merge with main because of a gigantic...Callum Prentice
2023-04-03SL-18330: Remove some set-but-unused vars flagged by Xcode 14.3.Nat Goodspeed
2023-01-27SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....RunitaiLinden
2023-01-24SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-20SL-18869 Followup -- AMD compatibility pass.Dave Parks
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-09SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col...Dave Parks
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...Dave Parks
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-06SL-17967 - remove some debug/devel codeHoward Stearns
2022-09-02SL-17967 Fix for confounding program and shader objects when fetching logs an...Dave Parks
2022-09-02SL-17967 Purge OpenGL extensions (use core API only)Dave Parks
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-09-01SL-17967 - Git rid of ARB that is in coreHoward Stearns
2022-08-29SL-17967 - demonstrate what features are provided in various profilesHoward Stearns
2022-08-26experiments for turning on opengl core profile on mac for DRTVWR-559Brad Kittenbrink
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-06-23WIP adding check for existence of ARB_texture_cube_map_array extensionBrad Kittenbrink
2022-06-15SL-17584 Frame buffer object is now nessesary to run viewerAndrey Kleshchev
2022-05-27DRTVWR-543 post-merge cleanupAndrey Lihatskiy
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-05-16Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559Dave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
2022-04-15SL-17035 Reverted a part of previous commitAndrey Kleshchev
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...Dave Parks
2022-02-14SL-16418 Media texture update stall fix. Make media texture updates use LLIm...Dave Parks
2022-02-03SL-16727: Revert change causing llvieweroctree to not render reflections when...Ptolemy
2022-01-14SL-16606: Add profiler category PIPELINEPtolemy
2021-12-07SL-16462 Fix for broken water clip plane during water reflection/refraction m...Runitai Linden
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...Dave Parks