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AgeCommit message (Collapse)Author
2016-11-16mergeBrad Payne (Vir Linden)
2016-10-28SL-451 - avoid more high-cost string operations in a per-frame functionBrad Payne (Vir Linden)
2016-10-21MAINT-6853 - fix for viewer crash when checking preview skin weightsBrad Payne (Vir Linden)
2016-10-19SL-395 - believed fix for intermittent problem uploading meshes with scale locksBrad Payne (Vir Linden)
2016-10-18MAINT-6841 - removed the joint remapping code, since it was designed to ↵Brad Payne (Vir Linden)
support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code.
2016-09-27SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-06SL-395 - can enable/disable scale lock in mesh upload UI. Feature works.Brad Payne (Vir Linden)
2016-09-02SL-395 - partial support for joint scale locking via flag in skin infoBrad Payne (Vir Linden)
2016-08-25MAINT-6636 Mesh upload was failing from a folder with a diacritic character ↵andreykproductengine
in the name
2016-08-17MAINT-6647 - ignore previously created slm files on model upload. SL-442 - ↵Brad Payne (Vir Linden)
change coloring for show bones, to highlight joint positions and rigging
2016-08-15merge from viewer-releaseBrad Payne (Vir Linden)
2016-06-15MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. ↵Brad Payne (Vir Linden)
Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-05-19Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2016-05-12MAINT-5786 FIXED Redundant sibling index suffix on uploaded mesh object names.andreykproductengine
2016-04-20SL-371 - increased the limit for StackWalker strings, avoid crashing if mesh ↵Brad Payne (Vir Linden)
has wrong number of mAlternateBindMatrix matrices
2016-04-19SL-372 - handle dae models with multiple skeleton rootsBrad Payne (Vir Linden)
2016-04-06SL-366 - more cases where skinned weights can go awry, and a bunch more ↵Brad Payne (Vir Linden)
asserts to verify.
2016-04-04merge with 4.0.3-releaseOz Linden
2016-04-01mergeBrad Payne (Vir Linden)
2016-03-21mergeBrad Payne (Vir Linden)
2016-03-17MergeRider Linden
2016-03-16merge changes for DRTVWR-417Oz Linden
2016-02-17MAINT-5678 Improvement: ImporterPreprocessDAE debug setting to disable DAE ↵AndreyL ProductEngine
preprocessing when needed
2016-02-17MAINT-6132 Fixed error on uploading models with textureAndreyL ProductEngine
2016-01-20SL-319 - removed specific joint requirements for skinned mesh and joint ↵Brad Payne (Vir Linden)
offset uploads.
2016-01-15merge changes for 4.0.1-releaseOz Linden
2016-01-15mergeBrad Payne (Vir Linden)
2016-01-15Merge VRRider Linden
2016-01-15SL-302 WIP - handle the case that node name is NULLBrad Payne (Vir Linden)
2015-12-10MAINT-5956 FIXED Certain dae will not upload with the new importer codeandreykproductengine
2015-12-11MAINT-5678 [Importer] Buildfix for Linux and OSXAndreyL ProductEngine
2015-12-08MAINT-5678 [Importer] materials with spaces in name import with truncated namesAndreyL ProductEngine
2015-12-10Backed out changeset: de52f1d38f3cAndreyL ProductEngine
2015-11-25SL-124 WIP - cleanup of comments and test code before going to project viewer.Brad Payne (Vir Linden)
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-11-11animations and meshes will recognize all joint names in joint_aliases.xmlAura Linden
2015-11-11MAINT-5728 fix for dae uploading crashandreykproductengine
2015-11-11Backed out changeset: a79540758404ruslantproductengine
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes.
2015-11-10SL-114 WIP - made mesh upload errors/warnings slightly more informative and ↵Brad Payne (Vir Linden)
less spammy.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-11-09SL-266 WIP - removed obsolete rigParityWithScene code, set legacy and joint ↵Brad Payne (Vir Linden)
offset upload based on AND-ing state of all meshes in file.
2015-11-04SL-124 WIP - BENTO comments and related cleanupBrad Payne (Vir Linden)
2015-10-30MAINT-5807 WIP - initialize some uninitialized members of LLModelLoader.Brad Payne (Vir Linden)
2015-10-29SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max ↵Brad Payne (Vir Linden)
joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-27Pulled merge from bento prime.Aura Linden
2015-10-27Fixes SL-202 joint offset and skin weight import. Race condition still exists.Aura Linden
2015-10-19mergeBrad Payne (Vir Linden)
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-10-16MergeAndreyL ProductEngine