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|  | and sb system is unavailable, to avoid stale appearance problems | 
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|  | Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh. | 
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|  | This will give better sorting when the operator overriden comparators are used. | 
|  | LLMaterialID class. | 
|  | callback) | 
|  | * refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead
  * replaced "Object editing" results list with information about the active selection instead | 
|  | LLMaterialID::asString() so it can be used everywhere | 
|  | reversed; specular rotation had wrong format specifier) | 
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|  | LLFloaterDebugMaterials to use the new class | 
|  | selected visible objects. | 
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|  | Appearance utility now reads avatar_lad.xml during stubbed out params processing. | 
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|  | reject stale updates | 
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|  | volume-detect.  Note that this will require Andrew's corresponding server-side change to take effect.  However, the viewer change alone should have no neative effect prior to the server being updated. | 
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|  | textures to checkerboards | 
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|  | lowercased version of the header file names. | 
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|  | server-side using left-shifted bits instead 0x explicits for better human readability. | 
|  | calling this done, although tweaks will be ongoing | 
|  | the flags to managed pathfinding flags such as permanent and character. | 
|  | Will clean this up to be more in line with our standards later | 
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