Age | Commit message (Collapse) | Author |
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Written with and Reviewed By Graham
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fighting with old free call in model loading code
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isn't sending them
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and sb system is unavailable, to avoid stale appearance problems
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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This will give better sorting when the operator overriden comparators are used.
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LLMaterialID class.
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callback)
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* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead
* replaced "Object editing" results list with information about the active selection instead
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LLMaterialID::asString() so it can be used everywhere
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reversed; specular rotation had wrong format specifier)
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LLFloaterDebugMaterials to use the new class
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selected visible objects.
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Appearance utility now reads avatar_lad.xml during stubbed out params processing.
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reject stale updates
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