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path: root/indra/llprimitive/llprimitive.h
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2020-03-27SL-12902 Better fix for light color values in color swatch not matching ↵Runitai Linden
light color values inworld.
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ↵Runitai Linden
WRT light color values.
2019-08-26Merge 6.3.1 viewer-releaseGraham Linden
2019-03-29Tweaked naming a bit, also white space.Geenz
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29Gamma correction pass 2:Geenz
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame.
2018-11-28MergeAnchor
2018-06-13[DRTVWR-476] - add universal head,upper,lower tattoosAnchor Linden
2018-06-05mergeBrad Payne (Vir Linden)
2018-06-05MergeAnchor Linden
2018-05-24[DRTVWR-455] - add new bake testure and tattoo slotsAnchor Linden
2017-05-25SL-694 - Added extra param field for flags related to extended mesh ↵Brad Payne (Vir Linden)
functionality. Currently this is just one bit to flag an object as able to animate
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-11Backed out changeset: a79540758404ruslantproductengine
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-07-17MAINT-5364 FIXED Object with invalid sculpt topology type cannot be seen or ↵andreykproductengine
selected
2015-05-19MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & ↵vyacheslavsproductengine
specular maps still randomly revert to previous settings when building.
2014-11-13MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to ↵ruslantproductengine
ALPHA_MODE_BLEND, do not render MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists
2013-07-31BUILDFIX: bad quotesRichard Linden
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
2013-05-11Fix many issues with selection misapplication and rendering not matching ↵Graham Madarasz
applied materials
2013-05-10Fixup merge diffsGraham Madarasz
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-11mergeprep
2013-01-25Trying to set materials up for rendering! Yay!Geenz
2012-10-09Initial pass at getting a list of viewer objects with non-null material IDs.William Todd Stinson
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-13fix for SH-3235: Bump maps are not loaded until objects change LODXiaohong Bao
2012-07-13SH-3267 WIP - extract cof version from avatar appearance message, use to ↵Brad Payne (Vir Linden)
reject stale updates
2012-07-12SH-3267 WIPBrad Payne (Vir Linden)
2012-06-28SH-3228 WIP - always respond to processAppearance for self, convert baked ↵Brad Payne (Vir Linden)
textures to checkerboards
2011-08-12merge from viewer-experienceLeyla Farazha
2011-07-19addendum to prim fixBrad Payne (Vir Linden)
2011-07-19Cherry pick of ↵Brad Payne (Vir Linden)
https://bitbucket.org/lindenlab/mesh-development/changeset/9cea44ebea3b by don, to fix old viewer crashes in mesh regions
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-04-01VWR-24487 make PREHASH variables char const* constBoroondas Gupte
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-01Rough draft of physics display better matching what's on the sim.Dave Parks
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-02-02Trying to resolve a strange crash in LLUUID::isNull()... by avoiding it for now.Tofu Linden
2010-02-02Trying to resolve a strange crash in LLUUID::isNull()... by avoiding it for now.Tofu Linden
2010-02-01start to abstract-out the 'is a spotlight' question so one day we can ↵Tofu Linden
perhaps make the UI hurt less.
2010-02-01start to abstract-out the 'is a spotlight' question so one day we can ↵Tofu Linden
perhaps make the UI hurt less.
2009-11-02Sync up with render-pipeline-7 ignore-dead-branchDavid Parks
2009-10-16svn merge -r134817:136516 ↵Loren Shih
svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-multiattachments-3 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 For DEV-32867 : Avatar Pipeline Project - Multi-Attachments This is a viewer-side-only, infrastructure-only merge for multi-attachments. This should not lead to any new functionality; it simply provides backwards compatibility for when multi-attachments are enabled in viewer2.1, so that viewer2.0 users can see viewer2.1 avatars correctly. Reviewed by: Vir.