| Age | Commit message (Collapse) | Author | 
|---|
|  | change coloring for show bones, to highlight joint positions and rigging | 
|  | offset uploads. | 
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|  | avatar_skeleton.xml. | 
|  |  | 
|  | offset upload based on AND-ing state of all meshes in file. | 
|  | joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader. | 
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|  | VERTEX_NUMBER_OVERFLOW | 
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