Age | Commit message (Collapse) | Author |
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fighting with old free call in model loading code
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of the high lod, introduced addEmptyFace() for when parity does not exist between model material counts
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weights assigned.
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correctly applied upon import.
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coordinates.
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mesh-asset-deprecation work. (also default SLM usage to on)
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LLModelPreview::genLODs;
SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae";
SH-1890: Crash loading palm tree
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are absent from collada file (can now upload meshes without normals or texture coordinates).
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and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
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the dae.
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SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete;
SH-889: Viewer crash when analyzing physics LOD;
SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete
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the X button in upper right hand corner of the upload model floater on Mac Build
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occasion.
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triangle number overflowing)
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