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association, and handle models with many materials.
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range checks, issue with free of data now allocated contig with positions instead, and added copious amounts of llwarns to error return sites so 'invalid element' will be a reason to read the log and not a tease.
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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fighting with old free call in model loading code
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of the high lod, introduced addEmptyFace() for when parity does not exist between model material counts
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weights assigned.
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correctly applied upon import.
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coordinates.
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mesh-asset-deprecation work. (also default SLM usage to on)
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LLModelPreview::genLODs;
SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae";
SH-1890: Crash loading palm tree
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are absent from collada file (can now upload meshes without normals or texture coordinates).
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and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
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the dae.
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SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete;
SH-889: Viewer crash when analyzing physics LOD;
SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete
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