Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-22 | DRTVWR-559 Fix for bad hashing of materials breaking render batches and who ↵ | Dave Parks | |
knows what else. | |||
2023-02-02 | SL-18908 Make media texture override base color and emissive texture on PBR ↵ | Dave Parks | |
materials when present. | |||
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden | |
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc | |||
2022-04-28 | Beginning viewer side work for SL-17198 new asset and inventory types for ↵ | Brad Kittenbrink | |
Materials | |||
2021-05-26 | SL-15299 SL-15313 BUG-230802 Revert BOM fix causing issues with avatar alpha ↵ | Dave Houlton | |
masks. Revert "SL-12069 Issues with bakes-on-mesh and alpha modes" This reverts commit 5691d302ef876a7e6fb6861441f14e5e7f0c7735. | |||
2020-12-10 | SL-12069 Issues with bakes-on-mesh and alpha modes | Andrey Kleshchev | |
2018-07-30 | MAINT-8915 | Graham Linden | |
Fix sync of material rotation and offset values when using aligned planar faces. Make it possible to set a specific TE's normal/spec offset/rotation values. Eliminate redundant conversions in LLSD -> struct handler. | |||
2018-07-20 | MAINT-8891 viewer-side fix for redundant setting of specular offset in LLSD ↵ | Graham Linden | |
to struct translation | |||
2018-06-29 | Convert tabs to spaces in llprimitive/llmaterial.* for sanity | Graham Linden | |
2018-06-29 | MAINT-8676 modify XUI to allow negative offsets again and fix up material ↵ | Graham Linden | |
handling of normal/specular offsets | |||
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround ↵ | callum_linden | |
(long long round) in VS2013 | |||
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-06-08 | NORSPEC-233 fix default value and material apply logic errors | Graham Madarasz | |
2013-05-06 | NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value. | Dave Parks | |
2013-04-12 | Fix issue with alphaNonIndexedNoColorF shader and static init fail on ↵ | g | |
default spec color (real source of NORSPEC-94, I think) | |||
2013-04-08 | NORSPEC-82 NORSPEC-85 More UI shenanigans | Graham Madarasz (Graham) | |
2013-03-27 | NORSPEC-61 Hook up material parameters to shaders. | Dave Parks | |
2013-02-25 | Added LLMaterialMgr::remove() to remove material information from a face | Kitty Barnett | |
2012-12-18 | Bypass GCC template stumble by specializing getMaterialField for LLUUID | Kitty Barnett | |
2012-12-07 | Use a single multiplier value for all material fields | Kitty Barnett | |
2012-12-03 | Started LLMaterialMgr to handle viewer<->region materials communication | Kitty Barnett | |
* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead * replaced "Object editing" results list with information about the active selection instead | |||
2012-12-02 | Fixed two minor issues (mDiffuseAlphaMode and mAlphaMaskCutoff were ↵ | Kitty Barnett | |
reversed; specular rotation had wrong format specifier) | |||
2012-11-29 | Encapsulate material definitions in LLMaterial and refactor ↵ | Kitty Barnett | |
LLFloaterDebugMaterials to use the new class |