Age | Commit message (Collapse) | Author |
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as LLSD. (#513)
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* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.
* SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
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decruft of dead code (thanks, Rye!)
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overrides
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shadows
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knows what else.
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See textureUtilV.glsl for UV coordinate comments
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compliance and removal of unsupported features
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asserts to allow non-default transform overrides.
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And cleaned up dupplicate mScale code
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ID is null
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object's material override as a base, rather than its render material (pull request #1190)"
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material override as a base, rather than its render material
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SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms
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approprate texture transforms
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alpha mode and double sided to default
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overriding to default values.
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unused function.
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not matching GLTF spec
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getters/setters and texture transform stub)
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add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side.
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properties in tinygltf schema json
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