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path: root/indra/llprimitive/lldaeloader.h
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2022-06-08SL-17214 additional glTF validation, remove dead code from DAE loaderDave Houlton
2022-06-08SL-17214 initial loader class skeletonDave Houlton
2020-08-11SL-13698 Mac build fixAndrey Kleshchev
2020-08-03SL-13698 FIXED crash on model uploadMnikolenko Productengine
2016-03-21mergeBrad Payne (Vir Linden)
2016-02-17MAINT-5678 Improvement: ImporterPreprocessDAE debug setting to disable DAE ↵AndreyL ProductEngine
preprocessing when needed
2016-01-15mergeBrad Payne (Vir Linden)
2015-12-08MAINT-5678 [Importer] materials with spaces in name import with truncated namesAndreyL ProductEngine
2015-12-10Backed out changeset: de52f1d38f3cAndreyL ProductEngine
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-11-11animations and meshes will recognize all joint names in joint_aliases.xmlAura Linden
2015-10-29SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max ↵Brad Payne (Vir Linden)
joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-27Fixes SL-202 joint offset and skin weight import. Race condition still exists.Aura Linden
2015-10-12MAINT-5678 FIXED Materials with spaces in name import with truncated namesAndreyL ProductEngine
2015-10-01DRTVWR-412 WIP - more work for importer merge from viewer-releaseBrad Payne (Vir Linden)
2015-04-16MAINT-5114 FIXED [Project-Importer] LOD files following new naming cannot be ↵andreykproductengine
uploaded on their own.
2015-03-27MAINT-4982 Naming rules unificationandreykproductengine
2015-03-25MAINT-4983 Mesh upload of large model ryoma 3d loads indefinitelyandreykproductengine
2014-04-22Added missing new filesGraham Linden