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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldaeloader.h
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2022-06-08
SL-17214 additional glTF validation, remove dead code from DAE loader
Dave Houlton
2022-06-08
SL-17214 initial loader class skeleton
Dave Houlton
2020-08-11
SL-13698 Mac build fix
Andrey Kleshchev
2020-08-03
SL-13698 FIXED crash on model upload
Mnikolenko Productengine
2016-03-21
merge
Brad Payne (Vir Linden)
2016-02-17
MAINT-5678 Improvement: ImporterPreprocessDAE debug setting to disable DAE ↵
AndreyL ProductEngine
preprocessing when needed
2016-01-15
merge
Brad Payne (Vir Linden)
2015-12-08
MAINT-5678 [Importer] materials with spaces in name import with truncated names
AndreyL ProductEngine
2015-12-10
Backed out changeset: de52f1d38f3c
AndreyL ProductEngine
2015-11-13
Eliminated joint_offset file. Added aliases attrib to bones in ↵
Aura Linden
avatar_skeleton.xml.
2015-11-11
animations and meshes will recognize all joint names in joint_aliases.xml
Aura Linden
2015-10-29
SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max ↵
Brad Payne (Vir Linden)
joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-27
Fixes SL-202 joint offset and skin weight import. Race condition still exists.
Aura Linden
2015-10-12
MAINT-5678 FIXED Materials with spaces in name import with truncated names
AndreyL ProductEngine
2015-10-01
DRTVWR-412 WIP - more work for importer merge from viewer-release
Brad Payne (Vir Linden)
2015-04-16
MAINT-5114 FIXED [Project-Importer] LOD files following new naming cannot be ↵
andreykproductengine
uploaded on their own.
2015-03-27
MAINT-4982 Naming rules unification
andreykproductengine
2015-03-25
MAINT-4983 Mesh upload of large model ryoma 3d loads indefinitely
andreykproductengine
2014-04-22
Added missing new files
Graham Linden