Age | Commit message (Collapse) | Author |
|
See 7dd1149e3649057f0962b85bdc467f4e9299b235.
The attributes only needed to be moved from LLWindowMacOS X to LLWindowSDL.
|
|
|
|
Since we could use the dynamic versioning from the configuration phase
of CMake, the inclusion is put in BuildVersion.cmake.
Other CPACK variables are usually static so can be set when running
cmake.
CPack somehow doesn't pick up the DESTINATION values in ViewerInstall
(slplugin & libvlc too) from UnixInstall, so they're they're partially
hardcoded again there.
|
|
HiDPI support & multi threaded OpenGL haven't been used since we
switched to SDL2 on Darwin, and so far there hasn't been any sign
that things aren't working any more significantly.
|
|
|
|
so SLPlugin wouldn't lose reference to it when the libraries are built
as dynamic.
|
|
Useful when installed as shared libraries, so other viewer executables
can share these libraries.
|
|
by removing cyclic dependencies, and allowing shlib undefined on
SLPlugin alone.
|
|
|
|
# Conflicts:
# indra/cmake/Copy3rdPartyLibs.cmake
# indra/cmake/FindOpenJPEG.cmake
# indra/cmake/OpenJPEG.cmake
# indra/integration_tests/llui_libtest/CMakeLists.txt
# indra/newview/CMakeLists.txt
|
|
Looks like pollTick tried to call an already dead process
|
|
DRTVWR-568_cmake
|
|
|
|
dependent_it in llfloater was not valid after dependent floater removed itself from the list
|
|
DRTVWR-543-maint_cmake
|
|
|
|
sets the property on those.
|
|
|
|
All 3Ps include dirs are treated as SYSTEM, this will stop compilers
stop emitting warnings from those files and greatly helps having high
warning levels and not being swamped by warnings that come from
external libraries.
|
|
variables.
|
|
LEGACY_STDIO_LIBS (was only used for Windows)
PTHREAD_LIBRARY (only Linux)
LLDATABASE_LIBRARIES (that one was supposed for Linux, but never needed anyway)
|
|
compiled on.
This gets rid of the a few OS specific set and uses variables (which some even seemed mostly
duplicate like WINDOWS_LIBRARIES ans UI_LIBRARIES) and it also solves the problem of
having them to tack on every target, as of no they come as a transitive dependency from llcommon
|
|
Change projects to cmake targetsto get rid of havig to hardcore
include directories and link libraries in consumer projects.
|
|
# Conflicts:
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/newview/llviewerregion.cpp
|
|
|
|
|
|
|
|
# Conflicts:
# indra/newview/app_settings/settings.xml
|
|
# Conflicts:
# indra/newview/VIEWER_VERSION.txt
|
|
# Conflicts:
# README.md
|
|
# Conflicts:
# doc/contributions.txt
|
|
|
|
Some pending messages might try to update non-existing view or cause a pop up, neither should be avaliable by this point, so just don't process them
|
|
but by storing the OpenID cookie when it arrives then injecting it forcefully into each new media instance, it appears that the 'not logged in' problem is solved - at least in my testing, 20+ times logging in without a cache and profiles, dashboard etc. were all logged in - QA will confirm. The full solution involves providing a separate cache for each media instance and tightening up the CEF cookie calling code - that is a large project and this is sufficient for now
|
|
internal repo to public one.
|
|
|
|
|
|
|
|
|
|
Don't block main thread if possible
|
|
Two sleep() methods: one accepting F32Milliseconds, or in general any LLUnits
time class; the other accepting any std::chrono::duration.
The significant thing about each of these sleep() methods, as opposed to any
freestanding sleep() function, is that it only sleeps until the app starts
shutdown. Moreover, it returns true if it slept for the whole specified
duration, false if it woke for app shutdown.
This is accomplished by making LLApp::sStatus be an LLScalarCond<EAppStatus>
instead of a plain EAppStatus enum, and by making setStatus() call set_all()
each time the value changes. Then each new sleep() method can call
wait_for_unequal(duration, APP_STATUS_RUNNING).
Introducing llcond.h into llapp.h triggered an #include circularity because
llthread.h #included llapp.h even though it didn't reference anything from it.
Removed. This, in turn, necessitated adding #include "llapp.h" to several .cpp
files that reference LLApp but had been depending on other header files to
drag in llapp.h.
|
|
|
|
# Conflicts:
# autobuild.xml
# indra/llui/llfolderviewmodel.h
# indra/newview/lltexturecache.cpp
# indra/newview/llviewermenu.h
# indra/newview/skins/default/xui/en/menu_wearable_list_item.xml
|
|
requestExit() doesn't close CEF, command sets CEF into closing state which will be processed on update()
|
|
# Conflicts:
# indra/llcommon/llerror.cpp
# indra/newview/llappviewerwin32.cpp
# indra/newview/llimprocessing.cpp
# indra/newview/llviewerjoystick.cpp
|
|
# Conflicts:
# autobuild.xml
|
|
|
|
|
|
following release of D512.
|
|
|