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AgeCommit message (Collapse)Author
2011-07-13mergeBrad Payne (Vir Linden)
2011-07-11merge changes for storm-1315Oz Linden
2011-07-11merge changes for storm-1488Oz Linden
2011-07-08Merge viewer-development -> mesh-developmentDon Kjer
2011-07-08SH-2014 FIXBrad Payne (Vir Linden)
2011-07-05SH-1926 Fix for blocking legitimate sculpt maps with over-eager area check.Dave Parks
2011-07-04Changes for STORM-1315 LLCalcKadah_Coba
Removed dynamic allocation on mVariables and mConstants CS cleanup
2011-06-30Additional functions for STORM-1315 Ability to do simple math in numeric ↵Kadah_Coba
edit fields Support for floor, ceil, modulo. Fixed ABS. Added more constants, SQRT_TWO_PI and SQRT3
2011-06-29STORM-1315 Ability to do simple math in numeric edit fieldsKadah_Coba
2011-06-24fix for SH-1878: Viewer hang in GLOD_Group::adaptTriangleBudget during ↵Xiaohong Bao
LLModelPreview::genLODs; SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae"; SH-1890: Crash loading palm tree
2011-06-20BUILDFIX: linux build broken - abs() used instead of fabs()Nyx (Neal Orman)
linux caught the fact that we're using an integer absolute value function when we should be using a floating-point version.
2011-06-18SH-828 Fix for using uninitialized data when normals or texture coordinates ↵Dave Parks
are absent from collada file (can now upload meshes without normals or texture coordinates).
2011-06-09SH-1802 Fix for disappearing meshes under some circuimstances.Dave Parks
2011-06-09mergeDave Parks
2011-06-09SH-1696 Protect against sculpt triangle bombs by turning high-surface area ↵Dave Parks
sculpties into spheres.
2011-06-08mergeDave Parks
2011-06-07SH-1767 Fix for crash when viewing assets uploaded by mesh-asset-deprecation ↵Dave Parks
viewers
2011-06-06Fix for crash when viewing asset with "NoGeometry"Dave Parks
2011-06-02Remove some unused variables.Dave Parks
2011-06-02SH-1732 Add streaming cost calculation for mesh objects.Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-12mergeDave Parks
2011-05-12Fix up alignment problems for debug build.brad kittenbrink
reviewed by davep.
2011-05-11Use SSE for decoding texture coordinates.Dave Parks
2011-05-03Fix for line endings style (dos2unix).Loren Shih
Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-02mergeDave Parks
2011-04-29Merged with viewer-development.Ricky Curtice
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped.
2011-04-04Parenthisized a #define to make it safer, adjusted some notes (and added a ↵Ricky Curtice
TODO) around some extremely obscure code that needs further attention but which is outside this scope.
2011-03-24merge latest avatar-physics updatesOz Linden
2011-03-24syncing up to viewer-developmentOz Linden
2011-03-21fix DOS line endingsOz Linden
2011-03-18merge out 2.6.0 changes from viewer-developmentOz Linden
2011-03-14Pull from jenn_linden/viewer-vs2010Merov Linden
2011-03-14SOCIAL-695 FIX clicking on world to give it focus will make your avatar walkRichard Linden
2011-03-10Squared all dist_vec() based comparisons and other dist_vec() operations ↵Ricky Curtice
where sensible. Not all instances of dist_vec() were squared, only those where it wouldn't (hopefully) change the functionality.
2011-04-19mergeDave Parks
2011-04-08attempted fix for linux buildDave Parks
2011-04-07SH-1292 Remove outliers from graphs in scene console to make a more useful view.Dave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks
2011-03-21SH-1168 Export upload data to disk on upload.Dave Parks
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-03merge from lindenlab/viewer-developmentAlain Linden
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-16fix dos line endingsOz Linden
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.