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AgeCommit message (Collapse)Author
2011-08-19mergeBrad Payne (Vir Linden)
2011-08-18merging in latest mesh-developmentNyx (Neal Orman)
2011-08-17add proper license headers to files that did not have themOz Linden
2011-08-17SH-2188 Fix for generally bad vertex buffer updates for rigged attachments ↵Dave Parks
and fix for viewer always thinking meshes initially have 8 texture entries.
2011-08-16merging latest mesh-development.Nyx (Neal Orman)
2011-08-15SH-2147 Clarify and quiet log spam on mesh LoD unzip failure.Dave Parks
2011-08-15merging latest viewer-mesh into nyx's sidebranchNyx (Neal Orman)
2011-08-12merge from viewer-experienceLeyla Farazha
2011-07-26merge with latest mesh-devNyx (Neal Orman)
2011-07-18mergeDave Parks
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-07-13mergeBrad Payne (Vir Linden)
2011-07-11merge changes for storm-1315Oz Linden
2011-07-11merge changes for storm-1488Oz Linden
2011-07-08Merge viewer-development -> mesh-developmentDon Kjer
2011-07-08SH-2014 FIXBrad Payne (Vir Linden)
2011-07-05SH-1926 Fix for blocking legitimate sculpt maps with over-eager area check.Dave Parks
2011-07-04Changes for STORM-1315 LLCalcKadah_Coba
Removed dynamic allocation on mVariables and mConstants CS cleanup
2011-06-30Additional functions for STORM-1315 Ability to do simple math in numeric ↵Kadah_Coba
edit fields Support for floor, ceil, modulo. Fixed ABS. Added more constants, SQRT_TWO_PI and SQRT3
2011-06-29STORM-1315 Ability to do simple math in numeric edit fieldsKadah_Coba
2011-06-24fix for SH-1878: Viewer hang in GLOD_Group::adaptTriangleBudget during ↵Xiaohong Bao
LLModelPreview::genLODs; SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae"; SH-1890: Crash loading palm tree
2011-06-20BUILDFIX: linux build broken - abs() used instead of fabs()Nyx (Neal Orman)
linux caught the fact that we're using an integer absolute value function when we should be using a floating-point version.
2011-06-18SH-828 Fix for using uninitialized data when normals or texture coordinates ↵Dave Parks
are absent from collada file (can now upload meshes without normals or texture coordinates).
2011-06-09SH-1802 Fix for disappearing meshes under some circuimstances.Dave Parks
2011-06-09mergeDave Parks
2011-06-09SH-1696 Protect against sculpt triangle bombs by turning high-surface area ↵Dave Parks
sculpties into spheres.
2011-06-08mergeDave Parks
2011-06-07SH-1767 Fix for crash when viewing assets uploaded by mesh-asset-deprecation ↵Dave Parks
viewers
2011-06-06Fix for crash when viewing asset with "NoGeometry"Dave Parks
2011-06-06BUILDFIX fixing crash on performance analysis when there is no variationNyx (Neal Orman)
when fasttimers are amazingly consistent, we remove all data as outliers instead of removing nothing. Probably something else going on here, but this should fix the crash so we can analyze better.
2011-06-02Remove some unused variables.Dave Parks
2011-06-02SH-1732 Add streaming cost calculation for mesh objects.Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-17merging up latest mesh-development to nyx-mesh-developmentNyx (Neal Orman)
2011-05-12mergeDave Parks
2011-05-12Fix up alignment problems for debug build.brad kittenbrink
reviewed by davep.
2011-05-11Use SSE for decoding texture coordinates.Dave Parks
2011-05-03Fix for line endings style (dos2unix).Loren Shih
Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-02mergeDave Parks
2011-04-29Merged with viewer-development.Ricky Curtice
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped.
2011-04-08merging mesh-development into nyx's mesh developmentNyx (Neal Orman)
2011-04-08attempted fix for linux buildDave Parks
2011-04-07SH-1292 Remove outliers from graphs in scene console to make a more useful view.Dave Parks
2011-04-04Parenthisized a #define to make it safer, adjusted some notes (and added a ↵Ricky Curtice
TODO) around some extremely obscure code that needs further attention but which is outside this scope.
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-03-24merge latest avatar-physics updatesOz Linden
2011-03-24syncing up to viewer-developmentOz Linden
2011-03-23second pass at render complexity debug display.Nyx (Neal Orman)
2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks